Selectable randomness for texture/skin

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Revenge
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Selectable randomness for texture/skin

Post#1 » 17 May 2019, 16:05

Players should be able to choose which colors/textures the randomizer cycles through instead of all. This would allow greater creativity when finding that last color or texture. It would also allow for preset randomized skins.

User avatar
Revenge
Neural Network
Neural Network
Posts: 403
Contact:

Re: Selectable randomness for texture/skin

Post#2 » 22 May 2019, 22:17

Screenshot Examples:
GLADIABOTS SELECTABLE RANDOMNESS EXAMPLE 1.0.png
GLADIABOTS SELECTABLE RANDOMNESS EXAMPLE 1.0.png (743.94 KiB) Viewed 587 times

Gladiabots selectable randomness example 2.png
Gladiabots selectable randomness example 2.png (845.31 KiB) Viewed 587 times

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