So I rewrote my AI's b/c I thought it was so much cooler to say 'Flee if Enemy Not Out of Range'.
But then my team started suiciding, so I put each block back the way they were before.
Is there a cleaner way to say "Flee if Enemy is in short range or medium range or long range"?
I keep wondering if it's a bug, or did I code it wrong? (I'm in no way a coder!)
But then my team started suiciding, so I put each block back the way they were before.
Is there a cleaner way to say "Flee if Enemy is in short range or medium range or long range"?
I keep wondering if it's a bug, or did I code it wrong? (I'm in no way a coder!)