This has been keeping me busy some time...
Steps to reproduce:
Example in "set your priorities", shotgun is in second position. First bot idles one step longer than any other bot. All 3 screenshots were taken at the same tick. (pause)

Steps to reproduce:
- 1) SG moves to ally
- 2) SG changes to move to ressource
- 3) Now it depends on the instantiation order: In the very same tick, the bots with higher priority detect the SG to move to an ally. The bots with lower priority already detect the SG to move to a ressource. (what is a bug.)
- The bug does not appear when the SG flees from the ally in step 1.
Example in "set your priorities", shotgun is in second position. First bot idles one step longer than any other bot. All 3 screenshots were taken at the same tick. (pause)