Multiple targets selection

Neural Network
Neural Network
Posts: 238

Multiple targets selection

Post#1 » 29 Sep 2018, 08:39

Taking that for generic targets support got no description, let me put my 5 cents.

What is node creation workflow now:
1. Select action (for action nodes) - game will filter out targets based on action. Selectors are out of scope for now
2. Select target - game will filter out filters based on target
3. Select Filters

My idea is to replace second step with:
2. Select multiple targets - game will keep only filters common for all selected targets

Counter targets are not included so we can move then to separate category. Here is how it might look like:

And how nodes might look like:

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