Changelog:
AI editor:
Campaign:
AI system:
Game system:
Match replays:
Multiplayer:
Misc:
Fixes:
RC6 builds:
Warning: this build uses a new resolution engine version so Alpha 11 matches will be unplayable.
AI editor:
- Select multiple nodes
- Copy/cut/paste nodes
- Make the whole node link clickable for deletion
- Add nodes color according to target type
Campaign:
- Randomized campaign maps
- New campaign chapter
AI system:
- Remove conditions other than counting or exist
- Move target selector to actions
- Instant tagging
- Make attack actions invalid when target is out of range
- Distance from closest resource selectors and filters
- Distance from closest ally selectors and filters
- Distance from closest enemy selectors and filters
- Distance from closest ally base filters and selectors
- Distance from closest enemy base filters and selectors
Game system:
- Remove deadly arena borders
Match replays:
- Selectable enemy bots
- Remember last selected in AI debugger
Multiplayer:
- Random map generation
- Improve matchmaking
Misc:
- Add more help buttons (linking to the wiki)
Fixes:
- Fix "NEW" tag reappearing on main menu career button even when there's no new match
- Fix favorite targets panel "new target" button
- Fix camera "zipping" to bottom left infinity if all bots are dead
- Fix ranked leaderboard activity check
- Fix AI edition undo/redo not being saved
RC6 builds:
- Windows: https://drive.google.com/file/d/12Zsa0L ... sp=sharing
Android: https://drive.google.com/file/d/1F1AbSl ... sp=sharing
Warning: this build uses a new resolution engine version so Alpha 11 matches will be unplayable.