Chilio wrote:MAOR FOODBACK

Chilio wrote:sometimes hitting the space bar will skip a message (click okey)
I'll disable shortcuts on the tutorial next button.
Chilio wrote:"The AI's are checked at a regular frequency (generally 4 times per second)" <= allways once every 250 ms right? when not?
It may change in the future...
Chilio wrote:Fit screen option debugger?
Maybe later.
Chilio wrote:nodes don't snap into place (Well, not always, or I was just being stupid. Was at the part where you shuffle the nodes around the first time.) <= can anyone verify this?
I disabled it on priorities tutorial because I saw it was bothering new players during IRL playtests.
The AI in this mission is pretty small.
Chilio wrote:Save shield takes more effort then I thought: you NEED to flee out of range to survive because of the attacking pattern. Could be somewhat difficult for a tutorial, but we'll see that.
It's actually precisely the objective of this mission.
Isn't it clear enough?
Chilio wrote:When hitting continue training, wouldn't it be more intuitive to go to the intermediate training directly instead of to the training menu?
New players are directed to the introduction mission right away, without going through the menus.
The goal is to hook them right from the start.
So showing them the training chapters helps them discover the UI and the done/remaining missions.
Chilio wrote:At the MG tutorial, the nodes are locked in the wrong order. It can't be solved atm. <= can anyone verify this?
Nope, nodes are in the correct order.
If you link the right side node, you should complete the mission.
Chilio wrote:It does get to the training III directly from training II. This is inconsistent with my comment at the start of training II.
Only if you already completed intermediate chapter before.
The chapter transition messages are displayed only once.
Chilio wrote:Starting is not an option before selecting the bot when I need to see what happens, but that's for the first time now. Was possible at the other levels so far.
Each tutorial has its own scripted scenario, always for a reason.
Chilio wrote:Does a node snap to grid faster on PC than android?
The snap threshold is the same on both platforms but you may use a higher resolution on PC.
Chilio wrote:Why only link to career and not link to campaign too?
Because career is the real deal man!