GladiaBounce

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Kanishka
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GladiaBounce

Post#1 » 04 Oct 2017, 06:02

GladiaBounce is a simple game I made yesterday, and is my first app with any graphics. It's good for time pass, so give it a go if you want.

Gladiabots is a registered Trademark of GFX47. Gladiabots is not affiliated with GladiaBounce.
Fixes break an AI more than bugs do. :ugeek:

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Re: GladiaBounce

Post#2 » 04 Oct 2017, 06:11

It works but its hard to fling on my Android screen. Should add collisions for more addictiveness(might be hard to program).

Congrats on your first (visual) app!

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Re: GladiaBounce

Post#3 » 04 Oct 2017, 17:38

Revenge wrote:Congrats on your first (visual) app!


Thanks!

Revenge wrote:It works but its hard to fling on my Android screen.


That's a known issue... And sadly App Inventor doesn't allow customized triggers for the Flung event ^^'

Revenge wrote:Should add collisions for more addictiveness(might be hard to program).


You mean using your finger to nudge the Bot? I'll look into that, the app needs to be as addictive as possible. :P
Fixes break an AI more than bugs do. :ugeek:

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Re: GladiaBounce

Post#4 » 05 Oct 2017, 10:43

Revenge wrote:...


Testing the next version with 2 Bots, collisions, and SFX! (Also a button to turn the SFX off)
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Re: GladiaBounce

Post#5 » 05 Oct 2017, 10:49

https://drive.google.com/file/d/0B4Aual ... p=drivesdk

The bugs are still there, but give it a go.
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Re: GladiaBounce

Post#6 » 05 Oct 2017, 12:05

Kanishka wrote:https://drive.google.com/file/d/0B4AualuZ0e2ySkdmU3Q4WmN3Q1k/view?usp=drivesdk

The bugs are still there, but give it a go.

Now there's a new bug; when the 2 bots collide they put the sound interaction on loop. Bzzzzzzzzzzz

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Re: GladiaBounce

Post#7 » 05 Oct 2017, 13:11

Revenge wrote:
Kanishka wrote:https://drive.google.com/file/d/0B4AualuZ0e2ySkdmU3Q4WmN3Q1k/view?usp=drivesdk

The bugs are still there, but give it a go.

Now there's a new bug; when the 2 bots collide they put the sound interaction on loop. Bzzzzzzzzzzz


You mean on normal collision? I tested it, it's just once :/... You sure you didn't merge the Bots?
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Re: GladiaBounce

Post#8 » 08 Oct 2017, 19:32

GladiaBounce v0.3 is here!

Changelog:
Increased Fling Area Size
Decreased Bots Size
Added Credits (Try tapping the GladiaBounce title ;) )
Tried to fix collision sounds buzzing.
Fixes break an AI more than bugs do. :ugeek:

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Re: GladiaBounce

Post#9 » 08 Oct 2017, 20:27

Kanishka wrote:GladiaBounce v0.3 is here!

Changelog:
Increased Fling Area Size
Decreased Bots Size
Added Credits (Try tapping the GladiaBounce title ;) )
Tried to fix collision sounds buzzing.


Small bug where you can drag one bot inside another and it gets stuck. Most fun version so far though! :)

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Re: GladiaBounce

Post#10 » 09 Oct 2017, 17:56

Revenge wrote:Small bug where you can drag one bot inside another and it gets stuck


Ah, I know. No way to prevent it actually. I could try some weird tricks in the code though.
Fixes break an AI more than bugs do. :ugeek:

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Re: GladiaBounce

Post#11 » 24 Jan 2018, 16:48

GladiaBounce v0.4 is here!

Changelog:
The Portal Update
[*] Fling your Bots into a Portal to teleport them to the other one!
[*] Bots retain Velocity while being teleported
Fixes break an AI more than bugs do. :ugeek:

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