GFX47 wrote:Well... It's actually not moving toward YOU in particular!
I think this is a problem. Either suddenly all bots get a notification that something is moving to it, or none.
GFX47 wrote:Well... It's actually not moving toward YOU in particular!
0x1de wrote:I have played mrchris about seventy-billion times, it feels.
LuBeNo wrote:0x1de wrote:I have played mrchris about seventy-billion times, it feels.
Same.
LuBeNo wrote:4) Tournaments
The players should commit their AIs before the first game starts and before any pairing is known. Or one could study the other player and build some anti strategies. Will speed up the process too.
mcompany wrote:LuBeNo wrote:4) Tournaments
The players should commit their AIs before the first game starts and before any pairing is known. Or one could study the other player and build some anti strategies. Will speed up the process too.
Unless it was a tournament specifically designed for generic AIs, I disagree that this is an issue. If you focused on anti strategies, you would probably get beaten by anti-anti strategies, or you might be wasting too much brain power in too many places which may mean you forget something important and lose
GFX47 wrote:Can you send me the logs if it happens again?
mcompany wrote:GFX47 wrote:Can you send me the logs if it happens again?
Happened again, this time only partially with enough still showing to not drastically effect things. It should have sent the logs
harthag wrote:mcompany wrote:LuBeNo wrote:4) Tournaments
The players should commit their AIs before the first game starts and before any pairing is known. Or one could study the other player and build some anti strategies. Will speed up the process too.
Unless it was a tournament specifically designed for generic AIs, I disagree that this is an issue. If you focused on anti strategies, you would probably get beaten by anti-anti strategies, or you might be wasting too much brain power in too many places which may mean you forget something important and lose
First, I understand that what I mean by "generic" is probably not exactly what you (or others) might mean. However, I've always been under the impression that the game, as a whole, is "specifically designed for generic AIs". So, unless a tournament was "specifically designed for NON-generic AIs", I have to agree with LuBeNo on this one.
GFX47 wrote:only one map, one certains classes
GFX47 wrote:*certain maps ^^
You want it?
GFX47 wrote:Didn't receive anything
mcompany wrote:GFX47 wrote:Didn't receive anything
Ok, then I don't know how the log sending works, because pressing the button for it in the console just had the console disappear for a second and then reappear and I wasn't given anything on how to actually send it
harthag wrote:Unless it was a tournament specifically designed for generic AIs, I disagree that this is an issue. If you focused on anti strategies, you would probably get beaten by anti-anti strategies, or you might be wasting too much brain power in too many places which may mean you forget something important and lose
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