Health and Shield bar explanation, please

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TheGnoo
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Re: Health and Shield bar explanation, please

Post#41 » 29 May 2017, 17:55

Nice idea drartimus

mcompany
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Re: Health and Shield bar explanation, please

Post#42 » 30 May 2017, 02:19

That's actually a pretty cool idea, I'd +1 (although that picture is misleading as the top bot is shooting, not moving. Also what does that last icon stand for, because closest is never at any point interchangeable with securing a resource of less relative shield).

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Kanishka
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Re: Health and Shield bar explanation, please

Post#43 » 31 May 2017, 09:44

1. Morris is right. LessShield and whatnot are filters
2. The action is MovingToEnemyBase, not SecuringResource.
3. I'd like a little Health and Shield percentage marker too. :D
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drartimus
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Re: Health and Shield bar explanation, please

Post#44 » 02 Jun 2017, 21:20

The top bot is shooting, but I was trying to add some variety. There is a design consideration as to how to show the selected bot's state and the target's state. I sort of combo'd them. I just reused the tiles from the editor, they could be anything.
"If it acts like it's not running your code, it's probably not running your code." -- me, I say this all the GD time!

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