I am not sure if it is too early, but better twice that none!
(also revenge, nice commitment. You can also help to report the stats here)
13 bronze (-2)
92 silver (-19)
7 gold (-5)
8 platinum (-5)
20 diamond (+2)
8 master (-3)
10 grand master (-1)
Now the asynchronous play is one of the big strength points of gladiabots, so even with few players the community can go on. But maybe it is time to do an analysis and see what is going wrong?
Among a lot of possible factors I would pick the main two:
(a) same map every day (at the moment)
(b) the game can become a chore so having an unlimited tree size league plus a limited tree size league may help newcomers (but only as placebo effect, as who is good will keep be good even with less nodes). Of course the unlimited tree size should stay, otherwise the game becomes boring pretty fast for those that wants to explore it.
Moreover another factor can be: if a player played the game and then left it, it is difficult to come back because one has no idea whether the game improved or not.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;