But I noticed at the top of league 4 this game is currently a rock paper scissor depending on what your team composition is. Sniper>Machine gun>shotgun>sniper
Unless you play assault then you get to lose to everything.
It makes the game less rewarding when you can start the game and basically call out whether it will be a tie, win, or lose based purly on what bots the opponent is using.
It would be cool if we can have some way with enough skills to change the outcome of the battle beyond a draw when faced with your class weakness.
So I hope to have a discussion in this thread on how to make it happen.
Personally I think that unless there is a way to program a AI to counter it's class weakness this game will devolve into rock paper scissor luck based game and your ratings at higher levels depends purely on what other bots is popular currently.
One way I suggest is the ability to dodge fire with evasive maneuvers allowing machine guns to close distance on snipers and snipers to avoid taking full damage from shotguns and shotguns to dodge machine gun fire while in all cases allowing it's teammates to deal the damage.