[Game] The greatest loser

HDeffo
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[Game] The greatest loser

Post#1 » 11 Dec 2016, 18:22

Since some of the excitement of optimizing bots is dying down lets try a game where we optimize in the opposite direction. Rules are simple, for each map whoever records their team losing in the quickest time possible wins the title of greatest loser on that map! Let the game begin :D

current losers:

- none

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Avaren
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Re: [Game] The greatest loser

Post#2 » 15 Dec 2016, 20:26

Flee from furthest x.
Where x is the furthest enity in that map.

HDeffo
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Re: [Game] The greatest loser

Post#3 » 15 Dec 2016, 21:45

Avaren wrote:Flee from furthest x.
Where x is the furthest enity in that map.


except theres ways you could speed up the game even further. for example rushing resources towards the enemy base or just running into the enemy at short range one at a time to make sure the enemy is focusing their fire properly

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Avaren
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Re: [Game] The greatest loser

Post#4 » 16 Dec 2016, 04:00

Not if both players were trying to lose first.

HDeffo
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Re: [Game] The greatest loser

Post#5 » 16 Dec 2016, 07:06

Avaren wrote:Not if both players were trying to lose first.


you lose faster if the enemy is attacking you not fleeing

MGBlitz81
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Re: [Game] The greatest loser

Post#6 » 16 Dec 2016, 07:25

In alpha 4, I wasn't trying to come up with the fastest way to die, but the most creative. My favorite was in seven wonders and priorities, I would rush to grab as many resources as I could without dying and run back pass my base to the edge of the map. My bots would then drop the resource and defend it like an turret that doesn't stop firing. It works best in seven wonders because you lose long range sight of your base (the anchor point in my conditions) at the very edge of the map.

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Avaren
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Re: [Game] The greatest loser

Post#7 » 17 Dec 2016, 00:51

HDeffo wrote:
Avaren wrote:Not if both players were trying to lose first.


you lose faster if the enemy is attacking you not fleeing

You have no reason to attack if you're trying to lose

HDeffo
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Re: [Game] The greatest loser

Post#8 » 17 Dec 2016, 04:28

Avaren wrote:
HDeffo wrote:
Avaren wrote:Not if both players were trying to lose first.


you lose faster if the enemy is attacking you not fleeing

You have no reason to attack if you're trying to lose


The idea is only one player in a match is trying to lose in the quickest record time possible

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Avaren
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Re: [Game] The greatest loser

Post#9 » 18 Dec 2016, 02:29

HDeffo wrote:
Avaren wrote:
HDeffo wrote:
you lose faster if the enemy is attacking you not fleeing

You have no reason to attack if you're trying to lose


The idea is only one player in a match is trying to lose in the quickest record time possible

Then the answer is not of your making, but of your opponents.

HDeffo
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Re: [Game] The greatest loser

Post#10 » 18 Dec 2016, 03:50

It's a combination. You have to help your opponent win faster

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