Hmm... I took a second look at the stats, and it seems as though mumpsimus is the only player with a notably higher level of activity. The majority of other players actually still doesn't seem to be all that much better than what they were before the change to matchmaking
Elo score boom
Re: Elo score boom
13 bronze (+2)
75 silver (+4)
14 gold (+2)
12 platinum (-4)
17 diamond (+7)
15 master (+5)
13 grand master (+6)
75 silver (+4)
14 gold (+2)
12 platinum (-4)
17 diamond (+7)
15 master (+5)
13 grand master (+6)
Re: Elo score boom
Better late than never
16 bronze (+3)
115 silver (+40)
12 gold (-2)
12 platinum (±0)
13 diamond (-4)
10 master (-5)
12 grand master (-1)
16 bronze (+3)
115 silver (+40)
12 gold (-2)
12 platinum (±0)
13 diamond (-4)
10 master (-5)
12 grand master (-1)
Re: Elo score boom
Note on the score activity. Since alpha 12.x we have the ghost players (that are well done so far) and almost every time - aside little coincidences - a player plays against a ghost.
So if before there were 300 multiplayer matches, each requiring 2 active deployments (or so), now with the same number of deployments the game gets 600 multiplayer matches.
And that is not bad, since everyone, anytime, even with two days of difference, can compete (if the active player and the ghost are within 400 score points). For this I say it is well done. In particular the ghost choice seems not dumb, or better, seems that the ghost uses the latest active deployment of its related player that resulted in a score within 400 points from the player deploying. That is neat.
So if before there were 300 multiplayer matches, each requiring 2 active deployments (or so), now with the same number of deployments the game gets 600 multiplayer matches.
And that is not bad, since everyone, anytime, even with two days of difference, can compete (if the active player and the ghost are within 400 score points). For this I say it is well done. In particular the ghost choice seems not dumb, or better, seems that the ghost uses the latest active deployment of its related player that resulted in a score within 400 points from the player deploying. That is neat.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;
Re: Elo score boom
I'm just getting lazier by the day. I really need to get back on a lot of stuff
20 bronze (+4)
137 silver (+22)
18 gold (+6)
18 platinum (+6)
15 diamond (+2)
10 master (±0)
12 grand master (±0)
Full positive week. Nice
20 bronze (+4)
137 silver (+22)
18 gold (+6)
18 platinum (+6)
15 diamond (+2)
10 master (±0)
12 grand master (±0)
Full positive week. Nice
Re: Elo score boom
So using a test account after having reinstalled gladiabots I can say that to reach 1100 one has to try a little. The next wall is 1300, then 1500. Passing 1500 requires finally a bit if effort. The elo works well.
I wonder how many hit 1500 and quit.
I remember a self proclaimed great player that copied simple bot of pew, reached 1700 without even understanding why and then said "this game sucks". Lol (eril or something like that was the name)
I wonder how many hit 1500 and quit.
I remember a self proclaimed great player that copied simple bot of pew, reached 1700 without even understanding why and then said "this game sucks". Lol (eril or something like that was the name)
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;
Re: Elo score boom
A bit late. (though I thought about a scraper of the official stats page. The official stats page has a lot of info if one processes them a bit. Neat)
So somehow the game was spammed around (reddit or social networks?) then people - even with the new awesome matchmaking where people don't have to wait much anymore, plus the awesome ai editor and so on - behaved like before. I guess the game should point to keep the few that love it, because those few that love it are not that common.
Alpha 12 is amazingly better than the one before for me, in terms of fun that I can extract every half an hour. But the game is still not trivial, requires effort and you know, idle games are the games that makes the most as many people don't want to think.
I remember my colleagues working in IT "I don't want to think much, I want to relax". And I also have to say that the game is super addictive, so if one plays gladiabots without discipline, he does less of all the rest (reading, writing, whatever active activity).
Code: Select all
9 bronze (-11)
85 silver (-52)
12 gold (-6)
7 platinum (-9)
9 diamond (-6)
10 master (±0)
15 grand master (+3)
So somehow the game was spammed around (reddit or social networks?) then people - even with the new awesome matchmaking where people don't have to wait much anymore, plus the awesome ai editor and so on - behaved like before. I guess the game should point to keep the few that love it, because those few that love it are not that common.
Alpha 12 is amazingly better than the one before for me, in terms of fun that I can extract every half an hour. But the game is still not trivial, requires effort and you know, idle games are the games that makes the most as many people don't want to think.
I remember my colleagues working in IT "I don't want to think much, I want to relax". And I also have to say that the game is super addictive, so if one plays gladiabots without discipline, he does less of all the rest (reading, writing, whatever active activity).
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;
Re: Elo score boom
6 bronze (-3)
94 silver (+9)
9 gold (-3)
10 platinum (+3)
9 diamond (±0)
15 master (+5)
14 grand master (-1)
94 silver (+9)
9 gold (-3)
10 platinum (+3)
9 diamond (±0)
15 master (+5)
14 grand master (-1)
Re: Elo score boom
3 bronze (-3)
89 silver (-5)
11 gold (+2)
7 platinum (-3)
13 diamond (+4)
12 master (-3)
12 grand master (-2)
89 silver (-5)
11 gold (+2)
7 platinum (-3)
13 diamond (+4)
12 master (-3)
12 grand master (-2)
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;
Re: Elo score boom
9 bronze (+6)
102 silver (+13)
10 gold (-1)
8 platinum (+1)
13 diamond (±0)
9 master (-3)
14 grand master (+2)
102 silver (+13)
10 gold (-1)
8 platinum (+1)
13 diamond (±0)
9 master (-3)
14 grand master (+2)
Re: Elo score boom
2 weeks later
12 bronze (+3)
106 silver (+4)
9 gold (-1)
7 platinum (-1)
9 diamond (-4)
6 master (-3)
12 grand master (-2)
12 bronze (+3)
106 silver (+4)
9 gold (-1)
7 platinum (-1)
9 diamond (-4)
6 master (-3)
12 grand master (-2)
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;
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