Suspected target selection bug

Captain Spock (Castlevania)
Automaton
Automaton
Posts: 177

Suspected target selection bug

Post#1 » 29 Apr 2017, 18:44

In match 591431, My shotgun was switching target rapidly, but it was actually executing the very same command "Attack Weakest Shield Not OutOfRange AttackingSelf AttackingAlly FleeingFromSelf FleeingFromAlly Enemy"

TheKidPunisher
Autonomous Entity
Autonomous Entity
Posts: 565

Re: Suspected target selection bug

Post#2 » 01 May 2017, 13:57

Your shotgun hesitate between the 2 ennemy bot when they are both corresponding to the target selection you made.

TheKidPunisher
Autonomous Entity
Autonomous Entity
Posts: 565

Re: Suspected target selection bug

Post#3 » 03 May 2017, 18:34

After several test i think i see where is the problem. I dont know how explain that in english but i am sure its in relation with the no symetrical result in map.

To make it simple, i think the problem is : the moment when your bot take information for conditions or filters is just the moment when the machine gun change target for fleeing (the moment in millisecond when machine gun is recalculating target but actually dont have choose it)


Si c'est pas clair GFX je peux te la refaire en français car je pense que le problème des résultats différents selon le côté de la map a la même origine que ce phénomène.

User avatar
GFX47
Dev
Dev
Posts: 2914

Re: Suspected target selection bug

Post#4 » 03 May 2017, 21:01

Sounds like the same problem indeed.
I'm on it ;)

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