[Alpha 7.9] Monetization


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Ritter Runkel
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Re: [Alpha 7.9] Monetization

Post#142 » 31 Aug 2017, 16:13

;) +1

pier4r
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Re: [Alpha 7.9] Monetization

Post#143 » 31 Aug 2017, 16:24

GFX47 wrote:https://trello.com/c/INpMNs9z/484-add-rewarded-ads-for-free-players

great!

I guess you will do the a/b testing for the X matches threshold.
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TheKidPunisher
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Re: [Alpha 7.9] Monetization

Post#144 » 31 Aug 2017, 18:12

I hope that will re-boost the number of player base and so really begin too have a big community!

I dont know if you can send an email (or another tupe of message) to all free player that delete the game due limit of match!

And do not forget to remove «the demo» in the description of the game!

pier4r
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Re: [Alpha 7.9] Monetization

Post#145 » 31 Aug 2017, 18:54

When I install the game I don't give my mail IIRC.
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GFX47
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Re: [Alpha 7.9] Monetization

Post#146 » 31 Aug 2017, 19:14

I don't have those emails and yeah but nobody reads the description anyway ;)

TheKidPunisher
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Re: [Alpha 7.9] Monetization

Post#147 » 31 Aug 2017, 19:14

As we download it on playstore, we normally got a google account with an email, right?

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GFX47
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Re: [Alpha 7.9] Monetization

Post#148 » 31 Aug 2017, 19:17

Yep but it's not shared with the developer.

pier4r
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Re: [Alpha 7.9] Monetization

Post#149 » 31 Aug 2017, 20:56

TheKidPunisher wrote:As we download it on playstore, we normally got a google account with an email, right?


Don't think that google & co, would give away their collected data so easily.
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LuBeNo
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Re: [Alpha 7.9] Monetization

Post#150 » 31 Aug 2017, 23:42

IMO marketing has to be done by the players.

Perhaps the new announcement system of the game (if I understand that roadmap point correct) can be used to announce that Gladiabots supports rewarded adds for free players instead of the previous paywall.
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GFX47
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Re: [Alpha 7.9] Monetization

Post#151 » 01 Sep 2017, 00:18

The announcement system allows me to push messages to all the players when they are in game or the next time they launch it.

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Kanishka
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Re: [Alpha 7.9] Monetization

Post#152 » 01 Sep 2017, 09:09

GFX47 wrote:The announcement system allows me to push messages to all the players when they are in game or the next time they launch it.


YES!
Fixes break an AI more than bugs do. :ugeek:

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TheKidPunisher
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Re: [Alpha 7.9] Monetization

Post#153 » 09 Sep 2017, 00:24

GFX47 wrote:https://trello.com/c/INpMNs9z/484-add-rewarded-ads-for-free-players


Can you, one day, say us how many freeplayer are playing (average match played, average elo). I really hope this monetization system will grow the community

pier4r
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Re: [Alpha 7.9] Monetization

Post#154 » 09 Sep 2017, 12:45

Normally by the 90-9-1 rule, you will see very few players playing a lot. But if we get more players playing 100+ games (even 5-10% more) would be great on the long run.
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darktheatre
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Re: [Alpha 7.9] Monetization

Post#155 » 09 Sep 2017, 14:24

add various theme interface for paid player

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Kanishka
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Re: [Alpha 7.9] Monetization

Post#156 » 09 Sep 2017, 15:55

darktheatre wrote:add various theme interface for paid player


Customization is Alpha 10. AFAIK. ^^
Fixes break an AI more than bugs do. :ugeek:

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pier4r
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Re: [Alpha 7.9] Monetization

Post#157 » 23 Sep 2017, 14:46

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