Auto-redeploy on victory

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GFX47
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Re: Auto-redeploy on victory

Post#41 » 11 Oct 2017, 15:20

I still don't get it.
What do you mean by reset?
Your latest AI changes are overriden? When?

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Ritter Runkel
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Re: Auto-redeploy on victory

Post#42 » 11 Oct 2017, 16:51

Revenge wrote:New ai generally loses a lot before they win, with editing after every game. So they get reset to the last winning ai rather than the last used. It is frustrating.


:shock: the AI is resetted or is the new match deployed with the old AI?

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GFX47
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Re: Auto-redeploy on victory

Post#43 » 11 Oct 2017, 16:55

Auto deployed matches reuse the winning setup (team composition + AIs).

pier4r
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Re: Auto-redeploy on victory

Post#44 » 11 Oct 2017, 17:19

Ritter Runkel wrote:
:shock: the AI is resetted or is the new match deployed with the old AI?


did not happen with me.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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Revenge
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Re: Auto-redeploy on victory

Post#45 » 11 Oct 2017, 18:03

Ritter Runkel wrote:
Revenge wrote:New ai generally loses a lot before they win, with editing after every game. So they get reset to the last winning ai rather than the last used. It is frustrating.


:shock: the AI is resetted or is the new match deployed with the old AI?


New match deployed with old ai.

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LuBeNo
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Posts: 532

Re: Auto-redeploy on victory

Post#46 » 11 Oct 2017, 18:13

GFX47 wrote:I added a new column in the dump.
Also changed the type column to be text based.

Is this dump official?
Image
My algorithm of life: if(self.tired) sleep(); else if(self.hungry) eat(); else follow(Jesus);

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GFX47
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Re: Auto-redeploy on victory

Post#47 » 11 Oct 2017, 18:30

LuBeNo wrote:
GFX47 wrote:I added a new column in the dump.
Also changed the type column to be text based.

Is this dump official?


Image

pier4r
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Posts: 3390

Re: Auto-redeploy on victory

Post#48 » 12 Oct 2017, 00:50

LuBeNo wrote:
GFX47 wrote:I added a new column in the dump.
Also changed the type column to be text based.

Is this dump official?


If you would have read the right threads , you would have had the link already.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

MrChris
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Posts: 170

Re: Auto-redeploy on victory

Post#49 » 12 Oct 2017, 09:20

Please add me!
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

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GFX47
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Re: Auto-redeploy on victory

Post#50 » 12 Oct 2017, 09:44

evilgeenius2 wrote:Please add me!


Player name?

MrChris
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Posts: 170

Re: Auto-redeploy on victory

Post#51 » 12 Oct 2017, 10:34

mrchris
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

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GFX47
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Re: Auto-redeploy on victory

Post#52 » 12 Oct 2017, 10:53

evilgeenius2 wrote:mrchris


Added.
Do you mind if I change your forum name to mrchris?

pier4r
Skynet
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Posts: 3390

Re: Auto-redeploy on victory

Post#53 » 12 Oct 2017, 11:42

I don't, go for it!
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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GFX47
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Re: Auto-redeploy on victory

Post#54 » 12 Oct 2017, 11:44

Image

pier4r
Skynet
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Posts: 3390

Re: Auto-redeploy on victory

Post#55 » 12 Oct 2017, 13:10

Yes I know, but I need to try. I never know if it going to work otherwise

Image
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

MrChris
Automaton
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Posts: 170

Re: Auto-redeploy on victory

Post#56 » 12 Oct 2017, 13:55

That's fine
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

MrChris
Automaton
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Posts: 170

Re: Auto-redeploy on victory

Post#57 » 12 Oct 2017, 15:59

Can you please remove me from auto-deploy on victory? thanks
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

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GFX47
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Posts: 2914

Re: Auto-redeploy on victory

Post#58 » 12 Oct 2017, 16:04

MrChris wrote:Can you please remove me from auto-deploy on victory? thanks


Done.
May I ask why?

MrChris
Automaton
Automaton
Posts: 170

Re: Auto-redeploy on victory

Post#59 » 12 Oct 2017, 16:47

At the moment I have to wait for my pending games (that use my old AI and were created by auto-deployment) to finish before I can deploy some games with my AI that I have modified slightly.

It might work better if we were able to delete the auto-deployed games. Then I wouldn't have to wait for them to finish to test my new changes. You removed game deletion because it could give people an advantage on maps they are good at, but that argument doesn't apply to auto-deployed games.
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

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GFX47
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Posts: 2914

Re: Auto-redeploy on victory

Post#60 » 12 Oct 2017, 16:49

It's in Alpha 11 ;)

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