Alpha 8.11

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GFX47
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Alpha 8.11

Post#1 » 11 Jul 2017, 17:17

A bunch of fixes, improvements (including tooltips) and optimizations.
Added weakest/strongest health + shield target selectors => new resolution engine version (= previous version matches unwatchable)
Check out the roadmap for more details > http://roadmap.gladiabots.com

It should be the last Alpha 8 iteration unless major bugs are discovered, I'm moving on to the Alpha 9 which will be focused on new multiplayer features and improvements!

Android: https://drive.google.com/file/d/0B8b_2q ... sp=sharing
Windows: https://drive.google.com/file/d/0B8b_2q ... sp=sharing
Linux: https://drive.google.com/file/d/0B8b_2q ... sp=sharing

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Kanishka
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Re: Alpha 8.11

Post#2 » 11 Jul 2017, 19:24

Team Composition is better... Just one problem. You exported the build from the wrong device.
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.11

Post#3 » 11 Jul 2017, 19:30

Bot Explosion should be there in Graphical Quality Beautiful and Fantastic only IMO.
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.11

Post#4 » 11 Jul 2017, 19:30

I liked the old tooltips!
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 8.11

Post#5 » 11 Jul 2017, 19:30

If we have to select Nodes again... Why not move the tooltip back to where it used to be in Alpha 7?
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Re: Alpha 8.11

Post#6 » 12 Jul 2017, 01:49

Kanishka wrote:Bot Explosion should be there in Graphical Quality Beautiful and Fantastic only IMO.

It was there before in pre version 8 versions, I doubt it is a big enough deal for only those two qualities
Kanishka wrote:I liked the old tooltips!

I like these better, except there is a bug where the text can display over the delete node pop up

Also, I don't know if this is gladiabots or not (this hasn't happened before), but I just used a screen recorder, and after that app finished recording (which uses a pop up box type thing instead of a full screen activity) the whole section of the screen where the scree recorder wasn't usable by gladiabots anymore at all

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Re: Alpha 8.11

Post#7 » 12 Jul 2017, 06:07

mcompany wrote:
Kanishka wrote:Bot Explosion should be there in Graphical Quality Beautiful and Fantastic only IMO.

It was there before in pre version 8 versions, I doubt it is a big enough deal for only those two qualities


I mean the Shockwave and Screen Shake should be there on the higher qualities.
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.11

Post#8 » 12 Jul 2017, 06:27

Oh, I never noticed that. Yeah, that's deserving of higher qualities (not sure just those two though)
Last edited by mcompany on 12 Jul 2017, 09:37, edited 1 time in total.

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Re: Alpha 8.11

Post#9 » 12 Jul 2017, 06:35

Actually no, the explosion effect is just way to much... it might be better off not in the game or MUCH smaller

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Re: Alpha 8.11

Post#10 » 12 Jul 2017, 06:51

GFX47 wrote:Added weakest/strongest health + shield target selectors

Hurray... but now can we get that in filters compared to self?

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Re: Alpha 8.11

Post#11 » 12 Jul 2017, 07:26

Alpha 8.11 is a disaster.
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.11

Post#12 » 12 Jul 2017, 08:27

Could you guys please be a bit less dramatic in your feedback?
It's truly becoming hard for me to come here and keep a positive mindset.
Thank you.

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Tchey
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Re: Alpha 8.11

Post#13 » 12 Jul 2017, 08:33



No Linux ? From itchio, i don't have update.
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LuBeNo
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Re: Alpha 8.11

Post#14 » 12 Jul 2017, 08:56

GFX47 wrote:Could you guys please be a bit less dramatic in your feedback?
It's truly becoming hard for me to come here and keep a positive mindset.
Thank you.

The changes look really good for me on Trello. Didn't try the new version yet as Kanishka mentioned the bug.

You are doing a really good job! *thumbs up* :)
There are always some people (myself included) claiming old features back or suggesting to implement some details different to the current implementation. You do a good job in not hearing to everyone, but instead implementing something really consistent and fun to play. Highly appreciated.

The problem with humans is they usually take the good for granted without telling a word about it and tell you hours about the things they don't like. :roll:

Keep up the good work.
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Re: Alpha 8.11

Post#15 » 12 Jul 2017, 11:32

Updated the builds (including Linux) with a fix on the player side bug.

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Re: Alpha 8.11

Post#16 » 12 Jul 2017, 11:48

GFX47 wrote:Could you guys please be a bit less dramatic in your feedback?
It's truly becoming hard for me to come here and keep a positive mindset.
Thank you.


Well consider that the awesome part is taken for granted and some people tends to exaggerate a bit too often. (I do assume it is for trying to get attention, it is human)

That's the problem with tester I guess, we focus only on what is not good but actually to report what is good I will fill the phpBB database.

If you need it, I do it :)

I can mention all the nice stuff done in every change that "i experienced" from alpha 4.3 to now.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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Re: Alpha 8.11

Post#17 » 12 Jul 2017, 12:12

No need to mention the part you like (even if it's appreciated) but going all "OMG that's a complete disaster, let's burn it to the ground" is not very constructive.

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Re: Alpha 8.11

Post#18 » 12 Jul 2017, 13:25

GFX47 wrote:No need to mention the part you like (even if it's appreciated) but going all "OMG that's a complete disaster, let's burn it to the ground" is not very constructive.

Perhaps you should name a moderator and give him the possibility to write moderation notes (like: please only constructive criticism) to posts. When it doesn't help he could send PM's or temporary or permanently ban accounts, etc.
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Re: Alpha 8.11

Post#19 » 12 Jul 2017, 13:38

I don't want to ban anyone for expressing criticism against me or the project, that's what the alpha and forum is all about.
I'm just asking for a bit of responsibility.

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Re: Alpha 8.11

Post#20 » 12 Jul 2017, 14:45

GFX47 wrote:No need to mention the part you like (even if it's appreciated) but going all "OMG that's a complete disaster, let's burn it to the ground" is not very constructive.


Sorry man. But losing loads of ELO and disclosing AIs made it hard to give constructive feedback. Now I'm back from school, I'm calm. I'm sorry.
Fixes break an AI more than bugs do. :ugeek:

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