Alpha 8.9

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GFX47
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Alpha 8.9

Post#1 » 30 Jun 2017, 23:10

Builds:
Windows > https://developer.cloud.unity3d.com/share/ZysAMiJyuf/
Android > https://developer.cloud.unity3d.com/share/WybdzikJdM/

Changelog:
  • Fixed nodes being dragged while dragging or zooming AI editor
  • Fixed AI editor controls on mobile
  • Fixed last player appearing twice in leaderboard stats page
  • Fixed negated filters not being selected when opening target edition panel
  • Improved tooltip system

More details: http://roadmap.gladiabots.com

Captain Spock (Castlevania)
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Re: Alpha 8.9

Post#2 » 01 Jul 2017, 01:20

Please reconsider whether it is necessary to show target lines from the opponent in career mode.
http://gfx47.com/games/Gladiabots/Forum/viewtopic.php?f=2&t=788

sollniss
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Re: Alpha 8.9

Post#3 » 01 Jul 2017, 02:04

On 8.6 I had the problem that when you edit a node and set it to invert and then change the filers the invert resets.

I also had the problem that when you edit the target of a node, the filter would reset.

Also had a problem when copying nodes that the filters of the new node would be incorrect.

Can't check 8.9 right now, can someone check these?

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GFX47
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Re: Alpha 8.9

Post#4 » 01 Jul 2017, 02:19

sollniss wrote:On 8.6 I had the problem that when you edit a node and set it to invert and then change the filers the invert resets.

I also had the problem that when you edit the target of a node, the filter would reset.

Also had a problem when copying nodes that the filters of the new node would be incorrect.

Can't check 8.9 right now, can someone check these?


Sorry, forgot to mention:
https://trello.com/c/XlgK0ji0/581-fixed ... tion-panel

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GFX47
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Re: Alpha 8.9

Post#5 » 01 Jul 2017, 02:41

Updated links with some additional tweaks on the tooltip system.

mcompany
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Re: Alpha 8.9

Post#6 » 01 Jul 2017, 03:07

Inverted filters disappearing on edit has been fixed, the editor moving when trying to zoom still isn't completely fixed (just less noticeable)

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GFX47
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Re: Alpha 8.9

Post#7 » 01 Jul 2017, 03:16

mcompany wrote:the editor moving when trying to zoom still isn't completely fixed (just less noticeable)


Can you give me more details?

mcompany
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Re: Alpha 8.9

Post#8 » 01 Jul 2017, 03:25

If I zoom in and out by only moving one finger, I can successfully move the screen (possibly even enough to make a node previously in the middle of the screen now show on the edge of the screen while still being just as zoomed out). If I put two fingers on the screen (even after zooming) and move them both up, the editor still acts like I used one finger to move the editor upwards

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Kanishka
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Re: Alpha 8.9

Post#9 » 01 Jul 2017, 08:00

Major UX flaw: The game should NOT start with "You have been demoted to Silver League". It should be something like "You start off in Sliver League. Beat your enemies, create the best AI, and climb to the top!"
Fixes break an AI more than bugs do. :ugeek:

Gladiabots Off-Topic Chat


My Stats: Kanishka_RN3;Kanishka_MiPad

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GFX47
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Re: Alpha 8.9

Post#10 » 01 Jul 2017, 08:57

mcompany wrote:If I zoom in and out by only moving one finger, I can successfully move the screen (possibly even enough to make a node previously in the middle of the screen now show on the edge of the screen while still being just as zoomed out). If I put two fingers on the screen (even after zooming) and move them both up, the editor still acts like I used one finger to move the editor upwards


That's the intended behavior. ^^
It now works the same as the in-game zoom.
Your ringer should actually stick to the grid (except for rotating gestures).

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GFX47
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Re: Alpha 8.9

Post#11 » 01 Jul 2017, 11:22

Updated link with improvements on the tooltips.

ConsciouS-0nE
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Re: Alpha 8.9

Post#12 » 01 Jul 2017, 15:53

Gfx a question, how do you update on playstore so fast? When some of the games I subscribed to takes a month to release a offial version.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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GFX47
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Re: Alpha 8.9

Post#13 » 01 Jul 2017, 16:03

I don't have a boss.

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Kanishka
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Re: Alpha 8.9

Post#14 » 01 Jul 2017, 16:35

GFX47 wrote:I don't have a boss.


*insert celebration sound*
Fixes break an AI more than bugs do. :ugeek:

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buzzefall
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Re: Alpha 8.9

Post#15 » 01 Jul 2017, 19:16

Scrolling map with mouse button pressed doesn't work and for debug AI mode too in 8.9 on PC. Can only zoom and look with the initial camera position (impossible to debug hence too). Can't also drag nodes in AI editor. It seems dragging is disabled at all

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