Alpha 8.8

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GFX47
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Alpha 8.8

Post#1 » 29 Jun 2017, 22:49

It's a-live!

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Ritter Runkel
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Re: Alpha 8.8

Post#2 » 29 Jun 2017, 23:54

I just played some matches, first impression:

It's much faster when watching the replays :lol:
Also the red lines are helping a lot to understand own bot behavior.

Thx for that

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Ritter Runkel
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Re: Alpha 8.8

Post#3 » 30 Jun 2017, 00:04

Ahhhhrg, the tooltip style node information in the debugger window at working. Zooming is fine but even I click on a nice I couldn't get any information about the node.

I loved that function :cry: and I just realized that the function is also fine in the AI editor. Please given that function back

And two finger zoom on Android isn't working in AI editor. It's zooming and moving at the same time.

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Ritter Runkel
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Re: Alpha 8.8

Post#4 » 30 Jun 2017, 00:14

Have to stop working in the AI editor. When I'm editing existing nodes, the node opened is not the same like before (e.g. filters are not there any more). When I save the node I rigged it if I didn't saw the filters issue. I don't want to lose my AI so I stopped for today.

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Kanishka
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Re: Alpha 8.8

Post#5 » 30 Jun 2017, 06:34

GFX47 wrote:It's a-live!


Eh... Update the playstore screenshots, will you? New players might be dissatisfied to not get what they thought they'd get.
Fixes break an AI more than bugs do. :ugeek:

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GFX47
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Re: Alpha 8.8

Post#6 » 30 Jun 2017, 07:41

Ritter Runkel wrote:Ahhhhrg, the tooltip style node information in the debugger window at working. Zooming is fine but even I click on a nice I couldn't get any information about the node.

I loved that function :cry: and I just realized that the function is also fine in the AI editor. Please given that function back

And two finger zoom on Android isn't working in AI editor. It's zooming and moving at the same time.


Tooltips on mobile are now triggered by a 0.5 second touch.
I'll look into the zooming problem.

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GFX47
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Re: Alpha 8.8

Post#7 » 30 Jun 2017, 07:42

Ritter Runkel wrote:Have to stop working in the AI editor. When I'm editing existing nodes, the node opened is not the same like before (e.g. filters are not there any more). When I save the node I rigged it if I didn't saw the filters issue. I don't want to lose my AI so I stopped for today.


The missing filter problem seems to only occur on negated ones. Do you confirm?

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LuBeNo
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Re: Alpha 8.8

Post#8 » 30 Jun 2017, 13:53

GFX47 wrote:
Ritter Runkel wrote:Have to stop working in the AI editor. When I'm editing existing nodes, the node opened is not the same like before (e.g. filters are not there any more). When I save the node I rigged it if I didn't saw the filters issue. I don't want to lose my AI so I stopped for today.


The missing filter problem seems to only occur on negated ones. Do you confirm?

Had this effect too. It was a negated filter here.
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Re: Alpha 8.8

Post#9 » 30 Jun 2017, 13:57

Zooming sucks gfx, i was gonna create my new set of ais but quit immediately, I got annoyed.

Zooming on something does not go on its target place, its way off. And sometimes it drags nodes.(2fingers on screen)

And then draging nodes does not always work as it only moves the editor around.(1finger on screen)
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Kanishka
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Re: Alpha 8.8

Post#10 » 30 Jun 2017, 15:11

Okay. I'm speechless. Alpha 8 rocks now. Tooltip is optimized, nice. Everything is nice. :D
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.8

Post#11 » 30 Jun 2017, 15:19

Ritter Runkel wrote:It's much faster when watching the replays


Can anyone else confirm this?

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Kanishka
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Re: Alpha 8.8

Post#12 » 30 Jun 2017, 15:27

Oh wow AI Editor sucks
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.8

Post#13 » 30 Jun 2017, 15:28

GFX47 wrote:
Ritter Runkel wrote:It's much faster when watching the replays


Can anyone else confirm this?


I don't have much lag, but I don't know if it's actually quicker.
Fixes break an AI more than bugs do. :ugeek:

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Re: Alpha 8.8

Post#14 » 30 Jun 2017, 17:29

LuBeNo wrote:
GFX47 wrote:
Ritter Runkel wrote:Have to stop working in the AI editor. When I'm editing existing nodes, the node opened is not the same like before (e.g. filters are not there any more). When I save the node I rigged it if I didn't saw the filters issue. I don't want to lose my AI so I stopped for today.


The missing filter problem seems to only occur on negated ones. Do you confirm?

Had this effect too. It was a negated filter here.

I can also confirm this

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Ritter Runkel
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Re: Alpha 8.8

Post#15 » 02 Jul 2017, 10:25

GFX47 wrote: The missing filter problem seems to only occur on negated ones. Do you confirm?


After the update that's fixed :D the zooming issue is also working now and I found the tooltips after the hint with the 0.5sec :roll:

Small suggestion for later update. When tooltip is shown, maybe you could let it be there when I remove my finger from the screen. It's a little bit hard to read the tooltip with my big thumbs pointing to the screen in the same area.

Thx for fixing

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