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Alpha 5.3.1

Posted: 08 Dec 2016, 12:03
by GFX47
Second release candidate ready for testing!

Windows 64-bit > https://developer.cloud.unity3d.com/share/W1D7M_WLTZ/
Windows 32-bit > https://developer.cloud.unity3d.com/share/b1F3Zdb8pb/
Linux > https://developer.cloud.unity3d.com/share/b1CTtv-L6W/
Mac > https://developer.cloud.unity3d.com/share/b1KBbu-8T-/
Android > https://developer.cloud.unity3d.com/share/bkXIKyMU6-/

Changelog > see the public roadmap


=================================================================
5.2 to 5.3 UPGRADE NOTE:
Since 5.3(.0), the game uses a new resolution engine version (due to the collision system fixes), which means your matches from 5.2 will be deprecated and not watchable/deployable anymore.
So if you have an undeployed match, deploy it before updating!
=================================================================

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 12:22
by Chunkymonkey
Play, slomo, fast forward buttons work in solo mode. Now waiting on someone to play me in multiplayer.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 12:27
by pier4r
Great, I try it asap.

Moreover just to be sure that it does not get lost (since I did not see it on trello), in the remote case that you may consider again pairings across different leagues: viewtopic.php?p=1017#p1017

The bug that results from pairings across different leagues do not get counted in the leaderboard, so the l+1/l-1 idea has no effect. (I know that is not anymore the case, i mention it for possible future reference if you find another matchmaking rule across leagues :love: :love:)

edit: starting to spam matches again.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 12:52
by ConsciouS-0nE
Satisfaction is raised from 3 to pizza.

I think its time to make 14 more ais per bot in a map. Sììì! ;) :geek:
(*coughrealsubtreescough*cough)

///@peir yeah i dont smell like
Smelly gods foot. :o

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 12:56
by pier4r
Conscious are you italian?

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 13:06
by GFX47
@pier4r Oh yeah sorry, I forgot to reply to your post.
Like you deducted it, this bug only happened when paired with a player from a different league.
It was due to a rule I implemented for the previous version of the matchmaking: your stats didn't get impacted if you were promoted to L+1 and a pending match you created when still in league L is joined.
Basically when receiving a match result, it checked if you were still in the league it was created and if not, your stats (match count, victory count and elo rating) didn't change.
I'll remove this rule anyway.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 13:12
by pier4r
ok (smart rule). Anyway it seems that it was valid also afterwards. Indeed I played several new matches after I saw the sunway-guy being promoted, those were labeled with "league2" and still they had no effects.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 13:24
by ConsciouS-0nE
ITS STILL ALIVE!
gfx pushing while shooting still occurred on my last match from mcompany on king maker,
Didnt made it intentional this time.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 13:26
by pier4r
Update 5.3.1. I should be alone in league1 because my games are still pending after 1h. As expected. I will see later if someone else joined.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 14:44
by Kanishka
Pier4r, I hope you are satisfied after taking all my points.

Dr D, I would suggest a small change to the AI Editor... A scroll lock which will prevent players from scrolling off infinitely. It shouldn't be too hard. ;)

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 15:14
by pier4r
I just copied some interesting tweaks from sunway. I would say that for generic assaults bots those are useful. Check my bots and see.

edit: my matches from some hours ago are still pending. Is that normal?

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 16:06
by GFX47
We are only 10 players testing this version ^^'
If no new bug is reported in 2 hours, I'll release it and we'll see how the new matchmaking works.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 16:43
by ConsciouS-0nE
Pushing bug occured mcompany vs me kingmaker map ↑↑↑

IMG_20161208_205124.pnG
Phase 1 retreated..
IMG_20161208_205124.pnG (177.32 KiB) Viewed 1897 times
IMG_20161208_205142.PnG
Phase 2 recovered... The mg is in the shotguns path
IMG_20161208_205142.PnG (166.43 KiB) Viewed 1897 times
IMG_20161208_205157.PnG
Phase 3 attacking..going to its target Pushed the mg while its shooting.
IMG_20161208_205157.PnG (160.68 KiB) Viewed 1897 times


Not intentionally made.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 17:15
by pier4r
GFX47 wrote:We are only 10 players testing this version ^^'
If no new bug is reported in 2 hours, I'll release it and we'll see how the new matchmaking works.

But 5.3.0 was tested longer than 2h or not?

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 17:50
by GFX47
ConsciouS-0nE wrote:Pushing bug occured mcompany vs me kingmaker map ↑↑↑

IMG_20161208_205124.pnGIMG_20161208_205142.PnGIMG_20161208_205157.PnG

Not intentionally made.


I fixed the intentional exploit ;)

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 18:15
by GFX47
5.3.1 is public! \o/
Thanks for your help testing it ;)

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 18:21
by NullPointer
GFX, was I supposed to find matches cross league 10 minutes before 5.3.1 was public?

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 18:24
by ConsciouS-0nE
GFX47 wrote:
I fixed the intentional exploit ;)


Owh alright its not a problem. :twisted:
*evil laugh.
*electric sounds whipping.
*thunders growling.
*lights turning off and on.

//cool should work for new trailer and screenshots for playstore/etc tho.

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 18:26
by GFX47
ConsciouS-0nE wrote:work for new trailer and screenshots for playstore/etc tho.


Image

But yeah :/

Re: Alpha 5.3.1

Posted: 08 Dec 2016, 18:34
by ConsciouS-0nE
Hmm
@gfx,null is it possible that his 1700+ account would match l4-?

Or unless your using the other one null.