Alpha 10.2

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Kanishka
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Re: Alpha 10.2

Post#41 » 25 Sep 2017, 16:26

Reported "Flee From" Bug on Telegram
Fixes break an AI more than bugs do. :ugeek:

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pier4r
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Re: Alpha 10.2

Post#42 » 25 Sep 2017, 17:22

Kanishka tip. If you want to report bugs on the chat (I know it is easier to upload stuff), send them directly to GFX so he has not to search them in the group chat.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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GFX47
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Re: Alpha 10.2

Post#43 » 25 Sep 2017, 17:32

Please please please report bugs on the forum <3

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GFX47
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Re: Alpha 10.2

Post#44 » 25 Sep 2017, 20:04

RC4 available (see first post).

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Ritter Runkel
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Re: Alpha 10.2

Post#45 » 25 Sep 2017, 22:59

Match worked fine, no animation bugs seen, counting and negation works too

ConsciouS-0nE
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Re: Alpha 10.2

Post#46 » 26 Sep 2017, 03:08

Exist filters gone/missing?
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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Kanishka
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Re: Alpha 10.2

Post#47 » 26 Sep 2017, 04:53

GFX47 wrote:Please please please report bugs on the forum <3


Okay boss. You're the man.
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#48 » 26 Sep 2017, 06:03

RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... obey to their ..."
Solution: "... obey their ..."
Other Remarks: None
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#49 » 26 Sep 2017, 06:10

RC4;

Problem Location: Training; Introduction
Problem Type: Usage Error
Problem: "... shaped like tree ..."
Solution: "~ this structure is known as an algorithmic tree ~"
Other Remarks: "... shaped like tree ..." is grammatically wrong; "... shaped like a tree ..." is grammatically right; both are literally wrong; trees don't look like that.
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#50 » 26 Sep 2017, 06:11

RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... 2 kind ..."
Solution: "... 2 kinds ..."
Other Remarks: None
Fixes break an AI more than bugs do. :ugeek:

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mcompany
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Re: Alpha 10.2

Post#51 » 26 Sep 2017, 06:12

Kanishka wrote:RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... obey to their ..."
Solution: "... obey their ..."
Other Remarks: None

I think you might be technically correct, but it works either way, so meh

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Kanishka
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Re: Alpha 10.2

Post#52 » 26 Sep 2017, 06:13

RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... links angles ..."
Solution: "... the link's angle ~ relative to the parent ~ ..."
Other Remarks: None
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#53 » 26 Sep 2017, 06:14

mcompany wrote:
Kanishka wrote:RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... obey to their ..."
Solution: "... obey their ..."
Other Remarks: None

I think you might be technically correct, but it works either way, so meh


One listens to something. One obeys something.
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#54 » 26 Sep 2017, 06:21

RC4;

Problem Location: Training; Secure the Resource
Problem Type: No Limits Error
Problem: AI Debugger corner can be dragged below the lower boundary of the Debugger, rendering it invisible; if Debugger is stretched to fill the whole screen, tutorial text gets hidden.
Solution: Simply don't allow this.
Other Remarks: None
Fixes break an AI more than bugs do. :ugeek:

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mcompany
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Re: Alpha 10.2

Post#55 » 26 Sep 2017, 06:26

Kanishka wrote:One listens to something. One obeys something.
Well, one can obey to someone's command

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Kanishka
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Re: Alpha 10.2

Post#56 » 26 Sep 2017, 06:27

RC4;

Problem Location: Possibly Everywhere
Problem Type: No Limits Error
Problem: AI Debugger corner can be dragged below the lower boundary of the Debugger, rendering it invisible; AI keeps shrinking until it's just a point, then it suddenly zooms in to full size; if Debugger is stretched below playback buttons, the buttons can't be used.
Solution: Simply don't allow this.
Other Remarks: None
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 10.2

Post#57 » 26 Sep 2017, 06:28

mcompany wrote:
Kanishka wrote:One listens to something. One obeys something.
Well, one can obey to someone's command


Afaik no.
Fixes break an AI more than bugs do. :ugeek:

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mcompany
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Re: Alpha 10.2

Post#58 » 26 Sep 2017, 06:28

Kanishka wrote:RC4;

Problem Location: Training; Introduction
Problem Type: Grammatical Error
Problem: "... links angles ..."
Solution: "... the link's angle ~ relative to the parent ~ ..."
Other Remarks: None

"relative to the parent" is unnecessary

mcompany
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Re: Alpha 10.2

Post#59 » 26 Sep 2017, 06:36

Kanishka wrote:
mcompany wrote:
Kanishka wrote:One listens to something. One obeys something.
Well, one can obey to someone's command


Afaik no.

Then you don't know far enough. Even if, at best it might not sound right, but the word "obey" does not have any rule differences from "listen"

mcompany
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Re: Alpha 10.2

Post#60 » 26 Sep 2017, 06:37

Kanishka wrote:RC4;

Problem Location: Possibly Everywhere
Problem Type: No Limits Error
Problem: AI Debugger corner can be dragged below the lower boundary of the Debugger, rendering it invisible; AI keeps shrinking until it's just a point, then it suddenly zooms in to full size; if Debugger is stretched below playback buttons, the buttons can't be used.
Solution: Simply don't allow this.
Other Remarks: None

Couldn't you have just edited your original post saying this exact same thing?

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