Alpha 11.1

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GFX47
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Alpha 11.1

Post#1 » 06 Dec 2017, 00:39

Changelog:
  • Fixed career screen performance issues
  • Fixed unresolved deprecated matches appearing on top of match lists
  • Fixed game over panel shortcuts (see viewtopic.php?f=6&t=1235&view=unread#p14525)
  • Fixed replay victory conditions check

RC builds:
Windows
Android

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Kanishka
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Re: Alpha 11.1

Post#2 » 06 Dec 2017, 04:37

The grey loading circle feels untidy.
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 11.1

Post#3 » 06 Dec 2017, 04:46

Not exactly from this build, but shouldn't Nodes with another parent be static?
Attachments
IMG_20171206_091315.jpg
Moving Red Node moves ALL Blue Nodes.
IMG_20171206_091315.jpg (195.32 KiB) Viewed 81 times
Fixes break an AI more than bugs do. :ugeek:

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Kanishka
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Re: Alpha 11.1

Post#4 » 06 Dec 2017, 04:47

Oops forgot to colour the remaining connector lol
Fixes break an AI more than bugs do. :ugeek:

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mcompany
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Re: Alpha 11.1

Post#5 » 06 Dec 2017, 05:39

The way it currently works is that if the next immediate node(s) down don't have another parent, all of the nodes further down the tree move, regardless of the parents of later nodes

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GFX47
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Re: Alpha 11.1

Post#6 » 06 Dec 2017, 07:45

mcompany wrote:The way it currently works is that if the next immediate node(s) down don't have another parent, all of the nodes further down the tree move, regardless of the parents of later nodes


Correct.

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