Alpha 7.x introduced a lot of powerful filters and some people started to go tagless. I remember I used in alpha 6.x two tags for aiming, one to lock a target, another to mark targets going out of range with low shield to avoid dancers (or better to avoid targeting them again due to the priority of low shields in my aim modules).
In alpha 7.x I slowly dropped the tag for locking the target, due to the filter "Self action: selfAttacking". Nevertheless I kept the anti dancing tags for quite a while, until recently where the mcompany approach (he was tagless almost from the start of alpha 7.x) started to interest me too much. Now I have a plan to remove the tags also for dancers, that do take quite a bit of time for every bot especially in long range fights and also produce sometimes unwanted situations.
How is the situations for top players (say, 1500+ points)?
Do you use tagging (or do you consider tags) in the aim modules? Aside for exceptions that make sense once in a while, I mean in the normal execution of your tactic.
As I said, I am still using the tag "avoid dancers" but I plan to remove it (and burn points in the process), since avoiding dancers in a tagless way does not seem so easy at first and may lower the efficiency in some cases, this is valid for my approach of course. What about you? Do you select targets also using (or avoiding) tags or not?