how far can an universal ai reach

ConsciouS-0nE
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how far can an universal ai reach

Post#1 » 25 Jan 2017, 16:18

Lets welcome
Signora vengeance_7\/\/O
Date finished: 2days ago
Creaton time;
46 mins for thinking of the program
1day 18 hours for arrangement :O
Node size: 150+
Best for: 4-5+ ais/per map
-syp
-cod
-st
-mp(i hate this map)
-bs(even this)

How far can a universal AI reach without any;
Map specific modifications
Tweaks for improvements
Before opponents start to adapt.


Main AI
Image

Mini-enemy identification small scale(will upgrade to full scale im just lazy)
Image

Later game routine(will upgrade soon)
Image
Other parts are classified ;)


When I have an new generic AI, I'll go to career and spam matches.
I dont modify them after a few days, but of course I observe its weakspots and room for improvement and will add later.

This thing just took me,
1600-1500 elo points
Then im having a hard time winning
40-50%+ ratio.

Most weakness
Players with 1200 elo points just using assaults,
observed in COD, BS maps.

I dont know why but im going to figure it out.
The program is specialized with team work/ally existing.
Replay id: 211842
released to the wild( made for mgblitz <3 and 5 others :cry:



usually I make ai/map like this
Image


But, first map evolotion without changing the enternal ai
-I make generic ais
Then adapt them on a map
Image

Conclusion:
If youre a lazy person and creates universal Ai's its not gonna be successful.
(Yet :twisted: *evil laugh*)
Last edited by ConsciouS-0nE on 28 Jan 2017, 15:27, edited 1 time in total.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

Tralalo
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Re: how far can an universal ai reach without modifications and improvements

Post#2 » 25 Jan 2017, 20:30

ConsciouS-0nE wrote:Most weakness
Players with 1200 elo points just using assaults,
observed in COD, BS maps.

I dont know why but im going to figure it out.


It happens to me too sometimes, it's just that you can't really know when 5 assaults are attacking you at the same time, and they deal a significant amount of damage :(

ConsciouS-0nE wrote:(Yet :twisted: *evil laugh*)


That's the spirit ;)

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NullPointer
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Re: how far can an universal ai reach without modifications and improvements

Post#3 » 27 Jan 2017, 11:40

NullPointer wrote:I played for 3 days with 1 AI only and got to 1550, which probably is the equivalent of 1700 in Alpha 7.

I was building this AI only when I was commuting or something like this though. With more dedication I think it's possible to get more 100 points on top of that, but I don't recommend it, it's not that fun.

Image

ConsciouS-0nE
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Re: how far can an universal ai reach

Post#4 » 28 Jan 2017, 15:28

Can you share the program mr.null? If you insist.


///update
Still using one ai,
But now im starting to implement every observation made slowly one by one.
How far can it reach?
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

MGBlitz81
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Re: how far can an universal ai reach

Post#5 » 28 Jan 2017, 15:37

I'm primarily using generic AIs right now and made my way to 1986 last night.

I'm using 2 generic AI that are copies of each other, just different aiming and shooting priorities. Then I have a resource collection AI for the shot gunner, I find I'm not using it much though. I have one specialized AI for my sniper on CoD as well.

ConsciouS-0nE
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Re: how far can an universal ai reach

Post#6 » 28 Jan 2017, 17:03

Do you always tweak your ai?
Because i dont cuz maybe this will win on other players and when i change itll affect everything.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

MGBlitz81
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Re: how far can an universal ai reach

Post#7 » 28 Jan 2017, 17:06

Eh... not so much. Maybe the last tweak was 100 games or so. I created my 2nd main generic AI about 300 games ago and made tweaks as I was playing. Other than that I just change which bot uses which AI

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NullPointer
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Re: how far can an universal ai reach

Post#8 » 08 Feb 2017, 18:33

I may have broken this record today at 1962, next goal is 2000.

mcompany
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Re: how far can an universal ai reach

Post#9 » 08 Feb 2017, 18:38

Not if I can help it

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NullPointer
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Re: how far can an universal ai reach

Post#10 » 08 Feb 2017, 18:40

challenge accepted

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NullPointer
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Re: how far can an universal ai reach

Post#11 » 12 Feb 2017, 10:42

2039

I think I can go much higher if I find a generic solution for CoD and Barred Spiral.
More than 90% of my recent losses are in CoD:
http://gfx47.com/games/Gladiabots/Stats/player?name=T-800

ConsciouS-0nE
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Re: how far can an universal ai reach

Post#12 » 12 Feb 2017, 11:42

Expose :o :oooo just blur, kidding ;)

What if that account will get stronger than your main account mr.null?
Lets say it has become stronger than your main account.


Mcopm at 2000+ clubclub
Ritter too
And papa pier
And even mgblitz :cry:

I suck darn it.
*Coughimonmywayjusttinybittimecough*
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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NullPointer
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Re: how far can an universal ai reach

Post#13 » 12 Feb 2017, 11:49

ConsciouS-0nE wrote:What if that account will get stronger than your main account mr.null?


I'm asking myself the same question. If there were private matches I would test one against the other in all maps, but I still think my main account would win or draw all of them.

My main account will disappear from the leaderboards today and I'll play only with T-800 for a while, I'm enjoying building a single generic AI way more than building specialised AIs.

So far, no one seems to be able to beat this new AI in 7W or SYP, I think I played against almost everyone in the top 10, except Tralalo and Mattiacci.

ConsciouS-0nE
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Re: how far can an universal ai reach

Post#14 » 12 Feb 2017, 11:53

Your quite in a perfect time for farming, every other lions are sleeping in daylight.
Your the apex for hours feeding on lower ones.

Unfortunately im rebuilding.

Just a question, cuz i can't test.

Is it better to be long ranger in a midrange fight or fight fire wity fire.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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NullPointer
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Re: how far can an universal ai reach

Post#15 » 12 Feb 2017, 11:58

I'm not very concerned about the ELO atm. No matter the time I'm playing, I'm losing almost all CoD matches so I'm stuck around 1900 until I solve it.

ConsciouS-0nE
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Re: how far can an universal ai reach without modifications and improvements

Post#16 » 12 Feb 2017, 12:34

Tralalo wrote:
ConsciouS-0nE wrote:Most weakness
Players with 1200 elo points just using assaults,
observed in COD, BS maps.

I dont know why but im going to figure it out.


It happens to me too sometimes, it's just that you can't really know when 5 assaults are attacking you at the same time, and they deal a significant amount of damage :(



This?
Tct's COD is at 90%+
And map modified generic ai as usual.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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NullPointer
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Re: how far can an universal ai reach

Post#17 » 12 Feb 2017, 12:39

Yes, that, you can't count how many Assaults are attacking, that's one of the main reasons why this map needs specialised AIs so much.

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NullPointer
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Re: how far can an universal ai reach

Post#18 » 14 Feb 2017, 13:43

2080

I think this will be my highest for a while now that Mcompany and Grindmax got much stronger.

ConsciouS-0nE
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Re: how far can an universal ai reach

Post#19 » 16 Feb 2017, 10:12

Ill feed single points to you while i test the newly made ais,very fresh!
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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NullPointer
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Re: how far can an universal ai reach

Post#20 » 18 Feb 2017, 22:28

2086 (T-800)

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