IAP create map (customized player maps) alpha 10

ConsciouS-0nE
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IAP create map (customized player maps) alpha 10

Post#1 » 25 Jul 2017, 11:51

Im sorry, put this on the request topic if its prohibited to post here.
(Idea from long ago)


Alpha 10.x addition (request)
Private Map creator 1.0
    limited entity count
  • limited resources
  • limited bots
  • limted base
(IAPS can be made with map themes etc.
Available themes
-Christmas theme (permanent purchase)
-Easter theme (pp)

A player has a slot for maps
A slot is free, any map created can be saved and played only for private/test arena match.
But if you want to make another map you have to change or delete your current map that you made.

But map slots are expandable.
+1 slot = 0.99$
+3 = 1.99$

The map you created can only be seen on your private match map selection under a "my maps" name.
Which means in can only be played by you and a person you invited.

But heres the "freeplay map promotion"
You can promote your own map to be played by everyone on freeplay by X-days purchase

24-hours = 1X$
5day pack = Y<5X$ (discounted Price)
2weeks pack = Z<14X$

It will be visible for selection by everyone at freeplay map selection under "promoted community maps".

Any questions? Violent reaction? Critics? Feel free to post below.
It should be discussed maturely and civilized.


All of this is possible if, freeplay and private match can be free for all.(Einstein's advert idea recently)

At later alpha 10.x which is visual customisation.
Last edited by ConsciouS-0nE on 25 Jul 2017, 17:40, edited 3 times in total.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

Ein Stein
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Re: IAP create map (customized player maps)

Post#2 » 25 Jul 2017, 11:53

This works for newcomers. But what about us old players, who started playing before the monetization?
We cannot solve our problems with the same thinking we used when we created them.

ConsciouS-0nE
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Re: IAP create map (customized player maps)

Post#3 » 25 Jul 2017, 12:15

Ein Stein wrote:This works for newcomers. But what about us old players, who started playing before the monetization?


I PM'ed gfx before posting this,
You asked the same question as I do.

Its was your idea actually.

(Copy pasted my pm from gfx before posting this)
"Sensitive topic for me to start, but you can tell everyone


Was it mentioned before that freeplay can be open for everyone as part of the "locked version"?(December)

Heres my insight about this gfx,
It will become a chain.
Basically it will attract even more people by players promoting the game, not you.


Unlock freeplay and private match,
For 10games per day, and they can add more games when they watch an ad.(+2 games when 10/10 games quota reached daily.) Can be the same for private. Just no pop-up ads.

Tell me if you didn't understand a thing, ill correct it.
We can discuss further why if you dont want to."
Last edited by ConsciouS-0nE on 25 Jul 2017, 17:39, edited 2 times in total.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

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Kanishka
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Re: IAP create map (customized player maps) alpha 10

Post#4 » 25 Jul 2017, 14:40

I'm against "Yeah you own the game, but you COULD get items with money..."

I own a game, I own all of it. If recurring purchases come to Gladiabots, I quit.
Fixes break an AI more than bugs do. :ugeek:

Gladiabots Off-Topic Chat


My Stats: Kanishka_RN3;Kanishka_MiPad

ConsciouS-0nE
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Re: IAP create map (customized player maps) alpha 10

Post#5 » 25 Jul 2017, 14:45

Kanishka wrote:I'm against "Yeah you own the game, but you COULD get items with money..."

I own a game, I own all of it. If recurring purchases come to Gladiabots, I quit.


You dont grow a business when you're just selling pure hotdogs and buns
When you have the capacity to add some
Ketchup and and sodas.


The IAP are not directly for you, other costumers want it too either you like it or not.
Youre satisfied with your hotdog in a bun.
Others wants some additions to satisfy them.


These IAPs is designed not to give any advantage to anyone from dominating.
Moslty for fun and for gfx to earn.
You were granted a free play,
I were granted a free play.
This is the only way I can help,
By suggesting suggestions.
Im not the best player, but atleast im something.I'm 8
Science is madness! 3:)

Ein Stein
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Re: IAP create map (customized player maps) alpha 10

Post#6 » 25 Jul 2017, 17:04

ConsciouS-0nE wrote:These IAPs is designed not to give any advantage to anyone from dominating.
Moslty for fun and for gfx to earn.

+1

Unlike other games such as Clash, LoL, Hearthstone, etc., Gladiabots doesn't have a pay-to-win system. The only factor determining who's the winner is logic. So I agree with these IAPs because it doesn't affect game balance. IMO the best situation is "f2p with some IAP add-ons."
We cannot solve our problems with the same thinking we used when we created them.

TheKidPunisher
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Re: IAP create map (customized player maps) alpha 10

Post#7 » 25 Jul 2017, 17:33

Ein Stein wrote:Unlike other games such as Clash, LoL, Hearthstone, etc., Gladiabots doesn't have a pay-to-win system.


Why do you think LoL is a pay to win?

Ein Stein
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Re: IAP create map (customized player maps) alpha 10

Post#8 » 26 Jul 2017, 04:15

TheKidPunisher wrote:
Ein Stein wrote:Unlike other games such as Clash, LoL, Hearthstone, etc., Gladiabots doesn't have a pay-to-win system.


Why do you think LoL is a pay to win?

The rune system is what I consider a pay-to-win system. Buying and equipping high-level runes boost your champion's/character's/hero's (whatever :cry: ) stats in the game.
We cannot solve our problems with the same thinking we used when we created them.

TheKidPunisher
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Re: IAP create map (customized player maps) alpha 10

Post#9 » 26 Jul 2017, 04:25

oh yeah i remember masteries but forgot runes.
But when you reach the level for ranked game you got already a lot of them (or you have only by character)

I play so much that is got all by in-game money so yeah maybe it is effectively a little more a pay to win than i expect it (i just pay for some skins)

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