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Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 22:52
by mcompany
Now put the instantiation order on the map (which by far makes the most difference in this map), and tell me you have a symmetric map

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 22:55
by TheKidPunisher
Can you define instantation order?

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:01
by mcompany

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:10
by TheKidPunisher
Effectively, meeting point is asymmetric due to instataion order but i see that seven worder and set your priorities are asymmetric to due to this process...

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:23
by mcompany
Yes, but seven wonders and SYP can be made symmetric, Meeting Point cannot. And it changes a lot more on the symmetry on Meeting Point than it does on any other map

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:24
by LuBeNo
mcompany wrote:Now put the instantiation order on the map (which by far makes the most difference in this map), and tell me you have a symmetric map

Show me only one symmetric map with instantiation order. :D

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:29
by mcompany
LuBeNo wrote:
mcompany wrote:Now put the instantiation order on the map (which by far makes the most difference in this map), and tell me you have a symmetric map

Show me only one symmetric map with instantiation order. :D

Neighbors Fight, Starving, Interference, Ambidextrous, CoD, Split Team, Back to Back, Mind Game, Kingmaker, and Barred Spiral

Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:36
by LuBeNo
As the instantiation order has only one "1" none of this maps is symmetric.

Mind game:

Code: Select all

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#  1    4    #
#    3    2  #
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Re: Multiplayer map creation contest #3

Posted: 22 Jul 2017, 23:44
by mcompany
That does not matter because you can never target all bots at once (nor would you want to). Thus, you have to look at it as if bots on different teams are given their own count. Those maps by that definition is symmetric. But on Meeting Point, the orders makes enough of a difference of deciding what group is more likely to be focused on because each of the corner bots are out of range of all other bots

Re: Multiplayer map creation contest #3

Posted: 23 Jul 2017, 05:54
by Revenge
Are people actually going to still voting..?

Re: Multiplayer map creation contest #3

Posted: 23 Jul 2017, 17:35
by Captain Spock (Castlevania)
I have no idea why so many people vote for "dominance". The battle with only 6 bots... is going to be boring...

Re: Multiplayer map creation contest #3

Posted: 23 Jul 2017, 18:57
by pier4r
for me flanking and unfair where the most interesting, at glance. At the end even mind game was interesting.

Fun fact: mind game actually was meant to be double as large, so with bots not starting medium range.

Re: Multiplayer map creation contest #3

Posted: 23 Jul 2017, 19:00
by mcompany
Revenge wrote:I think we can see which map is showing... dominance.

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 18:23
by pier4r
VOTE FLANKING FFS!

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 18:31
by LuBeNo
pier4r wrote:VOTE FLANKING FFS!

Ask PPS - he has the accounts. ;) :D

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 18:37
by pier4r
ok VOTE FLANKING PPS, PSP, PPP, LPP, UPP, CCCP

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 18:43
by TheKidPunisher
How to destroy a vote, lesson 1...

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 19:23
by Kanishka
pier4r wrote:ok VOTE FLANKING PPS, PSP, PPP, LPP, UPP, CCCP


Lol what?

Re: Multiplayer map creation contest #3

Posted: 26 Jul 2017, 23:45
by Revenge
It's been 3 days and no one has voted... Is this going to end soon?

Re: Multiplayer map creation contest #3

Posted: 27 Jul 2017, 00:05
by pier4r
Revenge wrote:It's been 3 days and no one has voted... Is this going to end soon?



this: I would go for: day with no changes -> final. Since the community is not that big.