Multiplayer Stats

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GFX47
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Re: Multiplayer Stats

Post#161 » 02 Sep 2017, 21:30

pier4r wrote:Or also, since we have internet: just a simple link to "times in the world" like this:
https://www.google.de/search?q=23.00+paris+time


This. Thanks.

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GFX47
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Re: Multiplayer Stats

Post#162 » 03 Sep 2017, 00:45

GFX47 wrote:I'll try to find some time this week-end to fix / improve it and add the "show inactive players" option.


Done and done!

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GFX47
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Re: Multiplayer Stats

Post#163 » 03 Sep 2017, 01:16

Also added a Global tab.

TheKidPunisher
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Re: Multiplayer Stats

Post#164 » 03 Sep 2017, 01:32

I think i begin a depression when i saw the number of inactive player... hope they will return to the game one day!

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LuBeNo
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Re: Multiplayer Stats

Post#165 » 03 Sep 2017, 07:43

I currently cannot see any statistics in the stats page: https://stats.gladiabots.com/
Is it me?
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LuBeNo
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Re: Multiplayer Stats

Post#166 » 03 Sep 2017, 07:45

I also get a connection error in game: An error occured while contacting server.
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LuBeNo
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Re: Multiplayer Stats

Post#167 » 03 Sep 2017, 07:51

Also the wiki is not accessible.
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LuBeNo
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Re: Multiplayer Stats

Post#168 » 03 Sep 2017, 08:17

Everything back online.
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GFX47
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Re: Multiplayer Stats

Post#169 » 03 Sep 2017, 09:08

Database server was down for no reason...

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Kanishka
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Re: Multiplayer Stats

Post#170 » 03 Sep 2017, 09:26

Aaaalright the inactive Silver League was depressing.
Fixes break an AI more than bugs do. :ugeek:

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My Stats: Kanishka_RN3;Kanishka_MiPad

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Re: Multiplayer Stats

Post#171 » 03 Sep 2017, 11:17

TheKidPunisher wrote:I think i begin a depression when i saw the number of inactive player... hope they will return to the game one day!


Have you never played online? it is completely normal. Even more for not so trivial (i.e: just grinding) games.

I would wish that all those players with 100 games would play 1000 games instead. That would be very helpful. Players that played 1000+ games did their share already. People like Chris/ritter and co are awesome.

Moreover I was expecting way more players "inactive" in master and grand master. There are not that much. Like barely 100.

I guess with the current leagues and with the current amount of players to reach 1000 players (active + inactive) in Master or GM we need years. I was thinking we were already at that point.

Plus master contains a lot of strong people from pre alpha 7.8 . Like the max score of black phantom in nowadays points would be 2000+ , same for johnbob, christian and co.
Last edited by pier4r on 03 Sep 2017, 11:37, edited 3 times in total.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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Re: Multiplayer Stats

Post#172 » 03 Sep 2017, 11:18

Anyway great work GFX. I saw that your data function got a bit more verbose.

Also, nice to see inactive by league and the global stats!

Of love. Ah wait. Other thread.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

TheKidPunisher
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Re: Multiplayer Stats

Post#173 » 03 Sep 2017, 23:15

I see there is still some problem, i do not see my second account in stat page,

TKP just reach the promotion of GM, so i have to play 1 match in GM to appear?

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LuBeNo
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Re: Multiplayer Stats

Post#174 » 03 Sep 2017, 23:59

As far as I see connected accounts are hidden. Did you requested a sync?
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Re: Multiplayer Stats

Post#175 » 05 Sep 2017, 08:08

Yes the "promoted/demoted" players have to play to appear.

Anyway may I request sortable columns? (for example "sort by XP amount", "sort by matchesplayed", "sort by victory ratio", "sort by score", etc.) I am not sure how heavy it is, because I am spoiled by mediawiki that has a template for it.

Surely the only static page won't do it, unless html5 has code for it.

Otherwise np, I can do it myself with a scraper.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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GFX47
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Re: Multiplayer Stats

Post#176 » 05 Sep 2017, 14:58

pier4r wrote:Yes the "promoted/demoted" players have to play to appear.

Anyway may I request sortable columns? (for example "sort by XP amount", "sort by matchesplayed", "sort by victory ratio", "sort by score", etc.) I am not sure how heavy it is, because I am spoiled by mediawiki that has a template for it.

Surely the only static page won't do it, unless html5 has code for it.

Otherwise np, I can do it myself with a scraper.


I implemented client side sorting in 9.5.
It's pretty heavy though ^^'

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Re: Multiplayer Stats

Post#177 » 05 Sep 2017, 18:13

In 9.5 you mean in the app? I was meaning on the website not in gladiabots itself.

And yes sorting hundred of entries is heavy for sure, but only if one clicks.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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GFX47
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Re: Multiplayer Stats

Post#178 » 05 Sep 2017, 20:17

On the website.

pier4r
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Re: Multiplayer Stats

Post#179 » 09 Sep 2017, 14:07

http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

pier4r
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Re: Multiplayer Stats

Post#180 » 17 Sep 2017, 18:18

Multiplayer stats in game are really nice, how do I get from pc the same vie (with ordering of the tables?)
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

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