Cannot be that an enemy is carrying and not carrying resources.
Cannot be that an enemy is at the same time at short and long range.
Cannot be that an enemy has shield between 75 - 100 and between 0 - 25.
Same for health .
But can be that a bot has multiple tags.
Now this is not so easy to filter with conditions because a condition is tested on the items regardless of the "selection output" of previous conditions.
So a player cannot say : select with one condition all the bots with tag 1 and if those, apply another condition to select those also with tag 2. In other words I cannot really simulate filters (to narrow a selection) with multiple conditions.
So my request is : being able to apply to the same selected items multiple conditions. This would be possible with currently targeted for example, although CT would contain only one item, because this is passed along different conditions that test on the same object.