Nodes that allow us to change the colour of units during battle!

MrChris
Automaton
Automaton
Posts: 170

Nodes that allow us to change the colour of units during battle!

Post#1 » 12 Oct 2018, 16:19

How cool would it be if we could change the colour of our units with AI nodes in the game!!??

Imagine being able to make all your units go RED when doing some crazy BEAST mode attack!

Or perhaps make them go green towards the end of the game when they are being beaten to death.

There are so many fun possibilities.

For me, this is so much more fun than being able to select a static skin for my units.

I think this is a much better way to introduce monitisation into the gameplay than just selecting static skins. I think people might actually pay for the ability to do this.

Comments from the discord forum:

"@pier4r
And It can cost unlock points . Nice idea. "

"@Gilberreke
I love it :-)"

I imagine it working something like this:

1. Add 'Change Colour' node
2. Pick the colour number of the units skin, e.g. Colour 1, Colour 2, etc..
3. Pick the actual color
4. (optionally??) Choose number of seconds before it switches back to original colour. This could be left blank to make the change permanent.

The new node would work like instant tags and not affect how AIs were processed.

I think I got this idea from messing around with home automation software where you can change the colour of lights based on events. In home automation software, there is often a setting to change the colour back after X seconds. Adding this would mean we wouldn't have to worry about adding nodes to change the colour back. I think it would simplify things.

Discuss...
Last edited by MrChris on 12 Oct 2018, 16:45, edited 1 time in total.
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

MrChris
Automaton
Automaton
Posts: 170

Re: Nodes that allow us to change the colour of units during battle!

Post#2 » 12 Oct 2018, 16:42

You could also add a condition node that would be true if the current unit was a particular colour.

(Yes, this is a ruse to get GFX to add more tags to the game without realising muhahaha. thank me later GMs)
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

pier4r
Skynet
Skynet
Posts: 3390

Re: Nodes that allow us to change the colour of units during battle!

Post#3 » 12 Oct 2018, 18:28

if it costs unlock points it is pretty nice. And it shouldn't be allowed to switch too often though, otherwise epylepsy.

it could be used for debug as well.
http://www.reddit.com/r/Gladiabots/wiki/players/pier4r_nvidia_shield_k1 -> Gladiabots CHAT, stats, insights and more ;

User avatar
Ritter Runkel
Neural Network
Neural Network
Posts: 498

Re: Nodes that allow us to change the colour of units during battle!

Post#4 » 12 Oct 2018, 21:54

That sounds awesome. Awesome for debugging reasons, for the teabagging at the end and for fun.

I want to have this

MrChris
Automaton
Automaton
Posts: 170

Re: Nodes that allow us to change the colour of units during battle!

Post#5 » 14 Oct 2018, 21:23

Yes it would be a lot of fun. Also, it would give noobs a chance to play with AI nodes that don't have any effect on the behaviour of their units.
------------------------------------------------
My in-game name is MrChris

Creator of the unofficial Gladiabots stats page: https://gladiabots-stats.info.tm/mrchris
And the Gladiabots retreatment simulator: https://cmrichards.github.io/glad_simulation

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