Improve Visual Cues for Replays

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Revenge
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Improve Visual Cues for Replays

Post#1 » 06 Sep 2018, 18:03

I think the replay editor needs to be more obvious in showing what bots are doing.

The following changes would help make it clear:
*Option to always display tooltip text for highlighted node, as if you were hovering over that node (during combat)
*Dotted line for moving, Solid line for attacking
-> Reverse arrow's facing direction when moving backwards
Last edited by Revenge on 06 Sep 2018, 18:23, edited 2 times in total.

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Hairy Phil
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Re: Improve Visual Cues for Replays

Post#2 » 06 Sep 2018, 18:11

You mean when showing the mini AI window, always display the text of the current node as a tooltip as if you were hovering over that node? What if you needed to click on a node behind it?

I like your proposal for the line.

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Revenge
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Re: Improve Visual Cues for Replays

Post#3 » 06 Sep 2018, 18:15

Hairy Phil wrote:You mean when showing the mini AI window, always display the text of the current node as a tooltip as if you were hovering over that node? What if you needed to click on a node behind it?

I like your proposal for the line.

You don't need to click on it when watching replays. In fact, clicking on a node while watching replays does nothing. ;)

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Hairy Phil
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Re: Improve Visual Cues for Replays

Post#4 » 06 Sep 2018, 18:22

You need to click on sub-AIs.

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Revenge
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Re: Improve Visual Cues for Replays

Post#5 » 06 Sep 2018, 18:25

Hairy Phil wrote:You need to click on sub-AIs.

I'm sure there's a workaround for that, the tooltip text shouldn't stop you from clicking on a node unless there is a weird bug.

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