TheKidPunisher wrote:@mcompany: so, you modify damage (at SR/MR/LR) from 1350/750/150 to 1440/800/160 and it is a nerf? I need more explication or i dont get it...
I made a miscalculation somewhere (I didn't go to verify with my spreadsheet, I used a new calculation for that). Apparently that is actually 106.66...% of the damage current assault does. My b.
pier4r wrote:Chris has some good point.
One cannot adjust assault because there will be 4vs4 matches . Let them come first.
Otherwise it is like going naked around the city saying ' eventually I will take a shower , so I need to be naked' . It is silly.
When there will be in general less bots on a map, then yes, maybe it will be needed to buff the assault a bit.
Sure, that makes sense, but the problem is that assault has literally been confirmed to be ≤ shotgun in 99.99% of categories (assault's firing rate is technically better, but that is kinda meaningless compared to everything else). Not to mention that assault has been classified as the worst bot since 5.2. Maybe buffing assault because it *might* get better under a new system *might* be worthwhile, at the very least, we new to make it so that assault is not a strictly worse shotgun/shotgun is not a strictly better assault. Because currently, there is never a situation that in the long run that having an assault is better than having a shotgun (unless it is forced to attack at long range by itself in a 1v1, something that is not the most likely thing to happen, and something that arguably isn't even strictly bad as a shotgun)