Multiple AI Presets/Profile

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Revenge
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Multiple AI Presets/Profile

Post#1 » 08 Oct 2017, 19:13

I suggest the ability to store preset AI combinations. This would work on a per-map basis, allowing setups of type bots + AI. You would be able to save and modify layouts using Testing/Practice mode. For example, Assault Assault Shotgun Sniper would be;

Map: The seven wonders
Ai Pattern #1:
1. Assault_MyFavBotAi
2. Assault_MyFavBotAi
3. Shotgun_Aggressive
4. Sniper_Aggressive

Ai Pattern#2:
1. Assault_MyFavBotAi
2. Assault_MyFavBotAi
3. Shotgun_Passive
4. Sniper_Passive

Ai Pattern3:
1. Assault_MyOtherBotAi
2. Assault_MyOtherBotAi
3. Shotgun_Passive
4. Sniper_Passive
*Save Profile*

Load Profile:
-> Pattern#1
Pattern#2
Pattern#3

This would make loading AI much quicker, and making a switch of setup take 1 second instead of 1 minute. (Circle of Death/Meeting point/Barred Spiral) :)

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Kanishka
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Re: Multiple AI Presets/Profile

Post#2 » 08 Oct 2017, 19:22

+1
Fixes break an AI more than bugs do. :ugeek:

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TheKidPunisher
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Re: Multiple AI Presets/Profile

Post#3 » 08 Oct 2017, 19:39

Guys... GFX want to make maps random in 4v4 with bot of 4 different classes. So he doesnt have the time/necessity to make this kind of modification, or atleast try to find a way to introduce your request: pre-saved combinaison of bot class (when we will have more than 4) and AI for example

pier4r
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Re: Multiple AI Presets/Profile

Post#4 » 08 Oct 2017, 22:40

Yes but presets would simplify the ability to play different modes without the overhead to setup back and forth AIs.

presets for league with max 50 nodes.
presets for league with max 100 nodes.
presets for testing
presets for tournaments with special rules
presets for whatever your want.

Surely it is really "nice to have" and not urgent, but it may allow different leagues played at the same time.
Last edited by pier4r on 08 Oct 2017, 23:16, edited 1 time in total.
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Revenge
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Re: Multiple AI Presets/Profile

Post#5 » 08 Oct 2017, 23:12

pier4r wrote:Yes but presets would simplify the ability to play different modes without the overhead to setup back and forth AIs.

presets for league with max 50 nodes.
presets for league with max 100 nodes.
presets for testing
presets for tournaments with special rules
presets for whatever your want.

Surely it is really nice to have, but it may allow different leagues played at the same time.


Currently, changing an AI in Practice/Testing changes the AI in Multiplayer too. With presets, we wouldn't have to deal with that either, as well as private matches and so on. There is a conflict between Testing and Multiplayer and presets would help to resolve this conflict.

Mahrgell
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Re: Multiple AI Presets/Profile

Post#6 » 03 Sep 2018, 13:20

Let's dig this out again, also has been requested multiple times on the Discord.

So first a +1, and a further request:

Have the possibility of sharing configurations (or presets, how they are called here), but so that the underlying code can't be accessed by the receiver.

This would be useful in a bunch of ways without breaking the idea of not being allowed to transfer code to other players, e.g.
- all kinds of privately organized challenges, like "do this and that vs that AI"
- Sample AIs for stuff like tutorials, either as test opponent (like a benchmark) or as "watch this AI vs that AI and see what they do"
- it would allow much better user interaction between streamers and viewers (this is actually what reminded me of that idea)

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