Treat Arena Border as a Target

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Revenge
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Treat Arena Border as a Target

Post#1 » 06 Oct 2017, 19:30

Would be helpful if you could treat arena border as a target, similar to resource/ally base/enemy base.

You could walk towards it in certain circumstances, and walk away from it in others. Would be nice to have. It would have only a distance filter(Closest/Furthest), similar to Ally/Enemy Base.

Now on Trello! -> https://trello.com/c/XFLphqo0
Last edited by Revenge on 08 Oct 2017, 18:09, edited 2 times in total.

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Kanishka
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Re: Treat Arena Border as a Target

Post#2 » 06 Oct 2017, 19:33

+1
Fixes break an AI more than bugs do. :ugeek:

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mcompany
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Re: Treat Arena Border as a Target

Post#3 » 06 Oct 2017, 20:05

+1

Melkor
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Re: Treat Arena Border as a Target

Post#4 » 06 Oct 2017, 20:14

+1

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Athelinde
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Re: Treat Arena Border as a Target

Post#5 » 06 Oct 2017, 22:54

+1

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GFX47
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Re: Treat Arena Border as a Target

Post#6 » 07 Oct 2017, 09:43

So "closest point on border" in fact.

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Kanishka
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Re: Treat Arena Border as a Target

Post#7 » 07 Oct 2017, 10:22

GFX47 wrote:So "closest point on border" in fact.


yes
Fixes break an AI more than bugs do. :ugeek:

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Jeffrey Harpen
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Re: Treat Arena Border as a Target

Post#8 » 08 Oct 2017, 17:48

+1

Actually I was a bit suprised when I saw border detection in filters/conditions. We are already a bit... overfiltered. ;) I was expecting border would be an object. And yes, the closest point of border is fine.


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Revenge
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Re: Treat Arena Border as a Target

Post#10 » 08 Oct 2017, 18:07

GFX47 wrote:https://trello.com/c/XFLphqo0/735-treat-arena-border-as-a-target

Thank you! ^.^

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