Search found 62 matches

by Johnbob
10 Dec 2016, 09:33
Forum: General Discussions
Topic: Tired of so many maps :<
Replies: 12
Views: 1632

Re: Tired of so many maps :<

The main 'problem' is the limitation of special bots. But this is alpha.
by Johnbob
09 Dec 2016, 21:18
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 7082

Re: Alpha 5.3.1

pier4r: Nice score !!
I'm beginning with the new rules, so I'm going down doing tests in multiplayer but I'll be back ^^ (no second account).
3 matchs, 3 defeats
I miss full shotgun on meeting point :-(
by Johnbob
07 Dec 2016, 21:56
Forum: Questions
Topic: Gladiabots UI
Replies: 5
Views: 711

Re: Gladiabots UI

NullPointer, I juste wanted to say Polygon 2 is really good ^^
by Johnbob
06 Dec 2016, 21:22
Forum: Devlog
Topic: ELO computation changes
Replies: 101
Views: 12138

Re: ELO computation changes

Wow, thanks !
by Johnbob
05 Dec 2016, 20:05
Forum: Questions
Topic: [Poll] How many AI do you actively use? And How many per map?
Replies: 35
Views: 2961

Re: [Poll] How many AI do you actively use? And How many per map?

Meeting Point: 2
Seven Wonders: 2
Set Your Priorities: 3
Mind Game: 2
Split Team: 3
Circle of Death: 2
by Johnbob
05 Dec 2016, 20:04
Forum: Map Creation
Topic: Multiplayer map creation contest #2
Replies: 40
Views: 4404

Re: Multiplayer map creation contest - Season 2

Barred Spiral looks awesome ^^
It won't be a sniper hegemony.
by Johnbob
05 Dec 2016, 09:00
Forum: General Discussions
Topic: 'WARHEAD' player//millennia matches
Replies: 12
Views: 1160

Re: 'WARHEAD' player//millennia matches

'Warhead' is a Nice name ^^
by Johnbob
04 Dec 2016, 14:39
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

@pier4r: previous phone was Nexus 5. I like having 'pure' Android.

@GFX: thanks a lot ! I'll PM you.
by Johnbob
04 Dec 2016, 10:20
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

Thanks a lot pier4r. The phone really died. I guess I'll wait the next update and build everything from zero again. There's a little chance I can turn on the phone again but it's difficult. Anyway I bought a Nexus 6P !!!
by Johnbob
04 Dec 2016, 09:31
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

I thought about a second account NullPointer talked about.
My phone died I don't even know my position :(
by Johnbob
02 Dec 2016, 21:48
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

Christian wrote:getting caught in shotgun bursts.

I don't think it's possible, is it ?

@NullPointer: Come play a couple of games, nothing to worry about :mrgreen:
No, seriously, it's been a nightmare for several days now. I modified all my AIs on every map. I'll get back top 5 tomorrow I hope.
by Johnbob
01 Dec 2016, 19:21
Forum: Devlog
Topic: ELO computation changes
Replies: 101
Views: 12138

Re: ELO computation changes

Thanks for all this. It shows that promoting players should be done massively I think.
by Johnbob
30 Nov 2016, 23:15
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

I'm in France but I think in league 4 we are not enough (less than 200) and only a few play every day.
by Johnbob
30 Nov 2016, 15:44
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

Cool I just had it 2 times: 2 wins: +4 and +2
by Johnbob
30 Nov 2016, 15:38
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

Thanks for the reply, I hated split team for a long time and then I wrote 3 AI for it and it doesn't appear anymore :(
by Johnbob
30 Nov 2016, 14:20
Forum: Strategies
Topic: 1700+ AIs (Alpha 5.2)
Replies: 90
Views: 9580

Re: 1700+ AIs

I think I just met a copy on 'set your priorities'.
I will try to copy it also in order to train against it to improve my AI.

I didn't play on 'split team' for 2 days I think. It has been removed ?
by Johnbob
29 Nov 2016, 16:24
Forum: Devlog
Topic: ELO computation changes
Replies: 101
Views: 12138

Re: ELO computation changes

Fun fact: the highest EloDelta for one match is 39 and it happened 10 times
by Johnbob
29 Nov 2016, 16:21
Forum: Devlog
Topic: ELO computation changes
Replies: 101
Views: 12138

Re: ELO computation changes

Very quick analysis:

ExpectedResult = Draw

555 matches expected draw
67 matches ended draw
Correct prediction = 12,07%



ExpectedResult = Not Draw

85602 matches expected not draw
29297 matches wrongly predicted
56305 matches successfully predicted
Correct prediction = 65,78%
by Johnbob
29 Nov 2016, 14:51
Forum: Devlog
Topic: Incoming changes
Replies: 20
Views: 2268

Re: Incoming changes

Motivations The objective here is to solve several problems we currently have with the alpha: ⋅  the game focus shifting from generic AI design to map specific team composition ⋅  the rock/paper/scissors phenomenon regarding the bot classes balancing ⋅  too many AIs be...
by Johnbob
27 Nov 2016, 14:19
Forum: General Discussions
Topic: A look back on League 4
Replies: 20
Views: 1987

Re: A look back on League 4

I joined but I can't even say hello.

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