Search found 52 matches

by Chilio
21 Sep 2017, 20:24
Forum: Manual
Topic: Gladiabots Wiki
Replies: 147
Views: 33680

Re: Gladiabots Wiki

lengthy vars are not really used in math: This is just not true (my teachers use it all the time at the uni...) It's just better/more beautiful if it's not necessary, but that's about it ^^ This is my mistake, I misunderstood you (Pier). I thought you meant the {win, draw, lose} parts as those are ...
by Chilio
21 Sep 2017, 19:28
Forum: Tournaments
Topic: Gladiabots Cup 2017.09 #2
Replies: 73
Views: 6456

Re: Gladiabots Cup 2017.09 #2

I did +10-1 against Mcompany :D
That barred spiral though, it was good :o
by Chilio
27 Aug 2017, 15:32
Forum: Strategies
Topic: deployment strategies
Replies: 5
Views: 991

Re: deployment strategies

Deploy in free play to debug after big changes, and check if they are programmed well.
If so: deploy ranked and see whether it is an improvement
by Chilio
23 Aug 2017, 13:33
Forum: Feature Requests
Topic: Movement for "any/all" to angle
Replies: 29
Views: 3239

Re: Movement for "any/all" to angle

Jup, I just meant that when you want to find a point where the distance to 3 or more different points is set at a specific value, that point might not exist. (Simple example: there is no point with distance 0.5 to both enemies (0, 0) and (4, 0) when you're at (2,0).) "Each enemy's vector should...
by Chilio
23 Aug 2017, 09:43
Forum: Feature Requests
Topic: Movement for "any/all" to angle
Replies: 29
Views: 3239

Re: Movement for "any/all" to angle

I think there's a problem with my method implementation too. Each enemy's vector should be scaled to (not multiplied by) 1/<distance between me and the given enemy>. For instance an enemy at 5m from me should have a 0.2m vector length, while another one at 1m from me should have a 1m length vector,...
by Chilio
23 Aug 2017, 00:53
Forum: Feature Requests
Topic: Movement for "any/all" to angle
Replies: 29
Views: 3239

Re: Movement for "any/all" to angle

How do you calculate the angle while the bot is moving? (rotate) The bot rotation angle should not be relevant here. The angle is always 0° for north, 90° for east, 180° for south and 270° for west. I think I found the solution without messing with angle calculations: (blue instead or orange) angle...
by Chilio
20 Aug 2017, 10:48
Forum: General Discussions
Topic: Who is Master or Grand Master?
Replies: 54
Views: 5763

Re: Who is Master and Grandmaster?

Hi there. What are your player names? Chilio2, chilio What is your year of birth? 1994 Are you male or female? Male. What countries did you live in more than 5 years of your life. The Netherlands Did you graduate from school yet? Yes. Did you graduate from an university? Not yet. (Probably this year...
by Chilio
05 Aug 2017, 00:53
Forum: Feature Requests
Topic: Allow inter-league pairing, within the limit of +/-100pts of your current score
Replies: 7
Views: 770

Re: Allow inter-league pairing, within the limit of +/-100pts of your current score

It will help me quite a lot: being in GM with 1780 score is no fun right now. I loose against 2000+ players (obviously) but I have no players I draw/win against as there are few active 1800-2000 players. (Well, not anymore right now because arcueid got in GM and talonza is active, but I thought of q...
by Chilio
25 Jul 2017, 16:18
Forum: General Discussions
Topic: Link your email to a pre-alpha13 player account
Replies: 834
Views: 80651

Re: Cross-device sync temporary solution

And another request here =D
Could you link Chilio3 with Chilio2 (Main)?

Thanks!
by Chilio
25 Jul 2017, 11:35
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 11567

Re: Gladiabots Cup 2017.08 #1

I'm in! (Just in time I hope?)
Just trying not to fill the last place =D
Oh, I play with chilio2 if that matters, whoops...

Greetings from the Netherlands!
Chilio
by Chilio
08 Jun 2017, 11:17
Forum: General Discussions
Topic: Share a Victory Dance for Kill Them All maps
Replies: 17
Views: 2290

Re: Share a Victory Dance for Kill Them All maps

That was against me! I was so surprised, impressed and annoyed when you did that! (647894) :lol:

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