Search found 156 matches

by 0x1de
02 Aug 2017, 02:19
Forum: Feature Requests
Topic: ELO corruption
Replies: 20
Views: 1523

Re: ELO corruption

We deploy 10 games at a time because we want some action and feedback on how affective our changes have been. If there are duplicates of a certain map, that's fine if the opponents are different because it helps prevent specialisation against individual players. On the other hand, if it's the same o...
by 0x1de
01 Aug 2017, 17:47
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 10816

Re: Gladiabots Cup 2017.08 #1

Well I managed to hold Miojo to a draw in Mind Game. He thrashed me in all the other matches though. So that's 7-1-0 to Miojo. Private [2017-08-01 17:36:49] 742900 Miojo (2302) 1734 +0 Meeting point [Grandmaster] Private [2017-08-01 17:35:36] 742901 Miojo (2302) 1734 +0 Circle of Death [Grandmaster]...
by 0x1de
30 Jul 2017, 15:41
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 10816

Re: Gladiabots Cup 2017.08 #1

That's 8-nil to me. Private [2017-07-30 08:26:30] 741299 Arcueid_57 (1733) 1729 +0 Split team Private [2017-07-30 08:25:24] 741301 Arcueid_57 (1733) 1729 +0 Kingmaker (community) Private [2017-07-30 08:25:04] 741300 Arcueid_57 (1733) 1729 +0 Mind Game (community) Private [2017-07-30 08:22:29] 741302...
by 0x1de
30 Jul 2017, 01:59
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 10816

Re: Gladiabots Cup 2017.08 #1

OK, I've set up my games vs Arcueid_57
by 0x1de
28 Jul 2017, 00:50
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 10816

Re: Gladiabots Cup 2017.08 #1

chris 2043 einstein 1617 lubeno 2062 arcueid 1732 b head 1983 kanishka 1715 mcompany 1858 theKidPunisher 1723 Gadgetroch 1216 0x1de 1878 chilio 1807 castlevania 2072 ritter runkel 2101 milkhunter 2125 miojo 2154 TalonZa 1601 Anyway doing this I discover that is a bit meh. Next time I will compute t...
by 0x1de
28 Jul 2017, 00:28
Forum: General Discussions
Topic: Match activity
Replies: 35
Views: 2708

Re: Match activity

Well you've both had the chance to kick my arse since I'm in master league right now. But yes, things are much slower than the lower leagues. We simply need more players...
by 0x1de
26 Jul 2017, 23:48
Forum: Bug Reports
Topic: All caps or mixed case for map name in ranked match list
Replies: 0
Views: 563

All caps or mixed case for map name in ranked match list

This is a bit of a weird one.

So, looking at past matches, I noticed that the map names we all in mixed case, which looks much better IMHO. Next time I checked, some were mixed and the rest were all caps! Next time they were all all caps.
by 0x1de
26 Jul 2017, 23:39
Forum: Bug Reports
Topic: Default AI (?)
Replies: 0
Views: 552

Default AI (?)

I think this is down to the default AI assigned to bots (is the first alphabetically). Anyway, here's what happened. I recently restarted the game afresh. My first AI was called 1/main. 72 games later, I added a new AI called 1/cod. Nearly every bot on both sides of every map that had been 1/main th...
by 0x1de
26 Jul 2017, 13:17
Forum: Bug Reports
Topic: Stats graphic alignment issue
Replies: 5
Views: 592

Stats graphic alignment issue

9.1 on Android.

The link has two screenshots, one in chrome and the other using in-game browser. As you can see, the graphic elements overlap in the game.

https://photos.app.goo.gl/3A5vuxueAhxlS9nf1
by 0x1de
25 Jul 2017, 19:30
Forum: Tournaments
Topic: Gladiabots Cup 2017.08 #1
Replies: 143
Views: 10816

Re: Gladiabots Cup 2017.08 #1

I'm in. Note that my current username is Ox1de. Not 0x1de, because I started over again for fun.
by 0x1de
22 Jul 2017, 12:54
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

I only had a chance to work through the first few tutorials. Minor mistakes in your English, and one time the node text popped up half off the screen. Rest of the game looks good.
by 0x1de
22 Jul 2017, 12:46
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

evilgeenius2 wrote:
0x1de wrote:Sod it, just release it. I'm bored of only playing mrchris. No offence to mrchris.


That hurts

Sorry, it's nothing to do with you personally. I should have said "the same player".
by 0x1de
22 Jul 2017, 00:32
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

I'll give them a go tomorrow too.
by 0x1de
22 Jul 2017, 00:07
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

Sod it, just release it. I'm bored of only playing mrchris. No offence to mrchris.
by 0x1de
21 Jul 2017, 23:14
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

Oh it wasn't a big deal, just thought I'd mention it. You might want to consider the autozoom. 1. The button turns it on, but not off. People can be picky about that sort of thing. 2. It whizzes about too much, jumps when a bot goes out of bounds, and zooms in way too much sometimes (eg when there's...
by 0x1de
21 Jul 2017, 22:49
Forum: Release candidates
Topic: Alpha 9.1
Replies: 33
Views: 3271

Re: Alpha 9.1 (RC)

Ooh, medals.

Stats page still has me as 478, though.
by 0x1de
21 Jul 2017, 19:50
Forum: Map Creation
Topic: Multiplayer map pool purge
Replies: 32
Views: 3121

Re: Multiplayer map pool purge

I couldn't decide, so I didn't vote. Mind game is a pain though.
by 0x1de
20 Jul 2017, 22:07
Forum: Release candidates
Topic: Alpha 9
Replies: 59
Views: 5448

Re: Alpha 9

I have played mrchris about seventy-billion times, it feels. :D
by 0x1de
20 Jul 2017, 20:59
Forum: Tournaments
Topic: The tournament system
Replies: 56
Views: 5273

Re: The tournament system

Depending on how much work it is, you could use tournaments based on the community maps (one tournament for each map). That way we could make an informed decision on which is best.

Maybe for the top three voted for?
by 0x1de
19 Jul 2017, 23:51
Forum: Map Creation
Topic: Multiplayer map creation contest #3
Replies: 135
Views: 11024

Re: Multiplayer map creation contest #3

mcompany wrote:Note: please do not make a map with an even number of resources. Otherwise it is either unbalanced or too easy to draw

+1

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