Search found 1421 matches

by Kanishka
15 Nov 2017, 05:52
Forum: Feature Requests
Topic: 2K17 Q1 Request Compilation
Replies: 19
Views: 1832

Re: 2K17 Q1 Request Compilation

<bump>
by Kanishka
15 Nov 2017, 05:51
Forum: Feature Requests
Topic: Independent ai
Replies: 20
Views: 1507

Re: Independent ai

2K17 Q1 Request Compilation ⋅ Logic ⋅ New type of Node/Condition/Filter ⋅ Lets us compare values, and compute situations. ⋅ Basically, GreaterThan, LesserThan, Distance, Time, Counting Filters. The Logic Node will be a modified Condition Node that will have 2...
by Kanishka
14 Nov 2017, 18:42
Forum: Feature Requests
Topic: Independent ai
Replies: 20
Views: 1507

Re: Independent ai

Bump: Logic Node (stuffed away in thread "2K17 Q1 Request Compilation")
by Kanishka
14 Nov 2017, 18:40
Forum: Off topic
Topic: A little bio
Replies: 5
Views: 919

Re: A little bio

I miss: - "I'm glad to show you my prowess with a screenshot of my AI" *proceeds to show a huge web of nodes difficult to maintain* . "I am the 1500-1700 gatekeeper. If you want to go up, you need to beat me first" Hahaha don't worry I'll be back soon after my this exam ends... ...
by Kanishka
14 Nov 2017, 06:15
Forum: Off topic
Topic: A little bio
Replies: 5
Views: 919

Re: A little bio

GFX47 wrote:Once again, thank you for your precious support!


Glad to provide it. :D
by Kanishka
13 Nov 2017, 17:19
Forum: Off topic
Topic: A little bio
Replies: 5
Views: 919

A little bio

So... I've been here for more than a year. I am not Global #1, and I don't pursue that. I'm here because Dr D (GFX47) inspires me, and I love seeing the game evolve. My job, is to be a total Grammar Nazi for new content, pointing out mistakes even native English speakers could have ignored *cough* m...
by Kanishka
13 Nov 2017, 16:45
Forum: General Discussions
Topic: Roadmap update
Replies: 20
Views: 1925

Re: Roadmap update

GFX47 wrote:Anyone still checking it?


Yup.

mcompany wrote:I kinda check it every now and then, and I'm pretty sure Kanishka and Revenge checks it often


Got that one right.
by Kanishka
13 Nov 2017, 16:36
Forum: General Discussions
Topic: New 20s trailer
Replies: 20
Views: 1787

Re: New 20s trailer

Looks good... But I'm not on leaderboard :( need to play
by Kanishka
07 Nov 2017, 18:27
Forum: Devlog
Topic: Going 100% multiplayer
Replies: 27
Views: 3022

Re: Going 100% multiplayer

GFX47 wrote:Moved the achievement related posts to the correct topic ;)
viewtopic.php?f=2&t=985


Nice
by Kanishka
07 Nov 2017, 18:24
Forum: Strategies
Topic: Strategies featured in the Wiki
Replies: 11
Views: 1424

Re: Strategies featured in the Wiki

A bit complex meta strats:

Smuggling (catch in mid battle)
Rushing (catch at first)
Pushing (we all know)
Dancing (both resource and range based)
Arena Positioning System (using bases and Bots and resources, used for flanking and retreat.)
by Kanishka
07 Nov 2017, 18:16
Forum: Feature Requests
Topic: Achievements
Replies: 5
Views: 706

Re: Going 100% multiplayer

My version of achievements: ⋅ "Graduate" - Complete Tutorial ⋅ "First steps" - Complete 5 practice levels ⋅ "Tinkerer" - Complete all practice levels ⋅ "New kid in town" - Play your first career match ⋅ "G...
by Kanishka
04 Nov 2017, 13:28
Forum: General Discussions
Topic: Elo score boom
Replies: 171
Views: 17251

Re: Elo score boom

Umm... I've won a few matches in silver league with not changing any of the AIs from the default starting ones in any way except by putting a subtree in "Attacker" that leads to "Scorer". That is by no means an AI with any though in it Mmh I know that. I meant: AI stands for Art...
by Kanishka
04 Nov 2017, 13:27
Forum: General Discussions
Topic: Gladiabots and education
Replies: 15
Views: 3138

Re: Gladiabots and education

pier4r wrote:
Kanishka wrote: Guess what? Real code is checked once; you need GOTOs to re-check a piece.


Gotos? https://xkcd.com/292/


Kanishka wrote:not-so-appreciated GOTO
by Kanishka
04 Nov 2017, 05:30
Forum: General Discussions
Topic: Elo score boom
Replies: 171
Views: 17251

Re: Elo score boom

dumb AI lol, wut? That doesn't even make sense. Umm... I've won a few matches in silver league with not changing any of the AIs from the default starting ones in any way except by putting a subtree in "Attacker" that leads to "Scorer". That is by no means an AI with any though i...
by Kanishka
04 Nov 2017, 03:59
Forum: General Discussions
Topic: Elo score boom
Replies: 171
Views: 17251

Re: Elo score boom

mcompany wrote:dumb AI


lol, wut? That doesn't even make sense.
by Kanishka
04 Nov 2017, 03:57
Forum: Feature Requests
Topic: Default target type
Replies: 19
Views: 1912

Re: Default target type

*why don't we return to what there was before Favourites*
by Kanishka
04 Nov 2017, 03:56
Forum: Feature Requests
Topic: 100% Snap-Based Grids
Replies: 19
Views: 1917

Re: 100% Snap-Based Grids

G.M. [rogueleader] wrote:
mcompany wrote:Me personally, I like left-to-right more. I feel like that was a bit easier for me to design around

Same.

Same.
by Kanishka
04 Nov 2017, 03:51
Forum: General Discussions
Topic: Gladiabots merchandising?
Replies: 18
Views: 2327

Re: Gladiabots merchandising?

Why don't you rotate the Bot? Should it not be the right way up when holding the phone straight?
by Kanishka
04 Nov 2017, 03:47
Forum: General Discussions
Topic: Gladiabots and education
Replies: 15
Views: 3138

Re: Gladiabots and education

1. IMO, programming is never boring. Gladiabots gives it a twist, a nice one, in fact, but seeing code come alive even on text editors is equally rewarding. But yes, coding can be frustrating sometimes; we all miss the semicolons some time or the other. 2. People are teaching basic concepts of progr...

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