Search found 1421 matches

by Kanishka
09 Dec 2016, 13:38
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

GFX47 wrote:What is your killer's AI?


Go on and check Multi-Tasker One or Anti-Dribbler.
by Kanishka
09 Dec 2016, 13:07
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

GFX47 wrote:1v1

Image

What is the behavior you expected?


My killer isn't getting confused. It is just killing the Dribbler. I expected what you got.
by Kanishka
09 Dec 2016, 12:48
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

GFX47 wrote:Seems to work for me:

Image


You have 2 Dribblers that are going off one after the other. I am using a single Dribbler. And they're not confusing the Killers.
by Kanishka
09 Dec 2016, 12:39
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

Is your dribbler a shotgun and your attacker from another class?


Nope. Both are Assault.
by Kanishka
09 Dec 2016, 12:37
Forum: Questions
Topic: [Poll] How many AI do you actively use? And How many per map?
Replies: 35
Views: 2782

Re: [Poll] How many AI do you actively use? And How many per map?

I use just one AI: the Multi-Tasker Omega.
by Kanishka
09 Dec 2016, 12:19
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

I'm using a Redmi Note 3. Adreno 510 GPU. AI Editor uses the largest amount of Battery.

And yeah, I care.

Training mode. I deployed a Dribbler (CatchResource>DropResource>Repeat) against some bots which were supposed to kill Resource Carrying Enemy first. They simply ignored the Dribbler.
by Kanishka
09 Dec 2016, 09:18
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

And yet again, there's a bug!

The "IfAnyEnemyCarriesResource" Condition is not working.
by Kanishka
09 Dec 2016, 09:17
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

Second, why does Gladiabots use up so much Battery? I'm struggling even with a 4000MAh Battery! Yesterday, I played for 3 hours straight, and was down from 70% to 10%. Help. I wanna play for even longer spans of time. ;) According to your phone and graphics settings, gladiabots uses for sure a lot ...
by Kanishka
09 Dec 2016, 06:56
Forum: Off topic
Topic: Clash of Clans
Replies: 5
Views: 720

Clash of Clans

Umm... If you guys agree, I can create a Clan exclusively for us Gladiabots players. Would be fun. What do you think, Dr D? (I know you are packed tight on schedule, but still.)

ConsciouS-ONE? Pier4r? Ntk? I want opinion!
by Kanishka
09 Dec 2016, 05:40
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

The reason I wrote this, is that the MT Omega is EXTREMELY complicated, which results in very long load times while switching AI. Could you somehow make it quicker? Second, why does Gladiabots use up so much Battery? I'm struggling even with a 4000MAh Battery! Yesterday, I played for 3 hours straigh...
by Kanishka
09 Dec 2016, 05:33
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

Beware! Hell yeah, that's right: There's a new sheriff in town. Presenting, the Multi-Tasker Omega!

P.S. Dr D, technically you can access and/or copy our AIs, ain't that right?
by Kanishka
08 Dec 2016, 14:44
Forum: Release candidates
Topic: Alpha 5.3.1
Replies: 84
Views: 6449

Re: Alpha 5.3.1

Pier4r, I hope you are satisfied after taking all my points.

Dr D, I would suggest a small change to the AI Editor... A scroll lock which will prevent players from scrolling off infinitely. It shouldn't be too hard. ;)
by Kanishka
07 Dec 2016, 14:19
Forum: Release candidates
Topic: Alpha 5.3(.0)
Replies: 53
Views: 5389

Re: Alpha 5.3 Release Candidate

Is nothing difficult, it is like a less powerful mg. The problem is that with the lenovo a816 I had exactly zero AI and I decided to start from scratch, from memory, I got obliterated by "sunwayTaihuLight" with very nice tactics. Now I'm waiting and in the meanwhile I test within my AIs. ...
by Kanishka
07 Dec 2016, 06:44
Forum: Release candidates
Topic: Alpha 5.3(.0)
Replies: 53
Views: 5389

Re: Alpha 5.3 Release Candidate

Solo Mission Teamplay > Enemy Bots sort of tap dance before defeat.
by Kanishka
07 Dec 2016, 05:21
Forum: Bug Reports
Topic: Alpha 5.3 Bugs
Replies: 2
Views: 409

Alpha 5.3 Bugs

Dr D, great work on 5.3, but I've noticed a bug! :? I rewatched our match (Kanishka_Droid vs GFX47_N5) and the player has a problem. The play, fast forward, slow mo, and pause buttons are greyed out after a single use. Though they are still functional. We may need to pause at several critical points...
by Kanishka
04 Dec 2016, 18:48
Forum: General Discussions
Topic: Real time chat? (with history!) Telegram?
Replies: 24
Views: 2441

Re: Real time chat? (with history!) Telegram?

Thanks pier4r! Joined the group. Great thinking.
by Kanishka
04 Dec 2016, 13:48
Forum: Feature Requests
Topic: Google Play Achievements Integration
Replies: 1
Views: 351

Google Play Achievements Integration

Just asking, Dr D, there are now a ton of people who play Gladiabots. Think you could add Google Play Achievements and Leaderboards? I am not saying that it is necessary, but maybe in Alpha 6?

That Same Ol' Boy
by Kanishka
04 Dec 2016, 13:42
Forum: Devlog
Topic: Incoming changes
Replies: 20
Views: 2150

Re: Incoming changes

Yes! That's what we Alpha Testers are here for. You can count on us for feedback.

P.S. 'Kay. I'm back on the forum. No PM now, Dr D.
by Kanishka
21 Nov 2016, 16:49
Forum: General Discussions
Topic: What kind of player are you?
Replies: 71
Views: 10653

Re: What kind of player are you?

Uh... I'm still in school. I've learnt QBASIC, Small Basic and HTML 5 Coding. Tried Unity once. Couldn't make the tanks move. So which category should I apply to?
by Kanishka
14 Nov 2016, 18:54
Forum: Map Creation
Topic: Multiplayer map creation contest #2
Replies: 40
Views: 3930

Re: Multiplayer map creation contest - Season 2

GFX47 wrote:Ready for another round?
> https://docs.google.com/presentation/d/ ... sp=sharing

PS: I kept the maps from the first contest:

My map's a bit inaccurate due to editing on my phone... Hope you like it, Dr D. ;)

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