Search found 135 matches

by MGBlitz81
16 Jan 2017, 17:42
Forum: Release candidates
Topic: Alpha 7.3
Replies: 22
Views: 1748

Re: Alpha 7.3

I noticed that actually, hehe.

But I haven't tested whether other enemies attacking your self attacked bot would disrupt the AI. Does attacked by self mean "only self attacking" or "currently attacking" like it used to? I prefer the latter.
by MGBlitz81
16 Jan 2017, 17:36
Forum: Bug Reports
Topic: Triforce
Replies: 4
Views: 508

Re: Triforce

This was more difficult to recreate than I expected since the red team beats the green team if no action is taken. It took me about 10 minutes to actually set up a scenario where the green team scores, the red team dies, and I'm still alive but what you are saying is false. If the green team scores ...
by MGBlitz81
16 Jan 2017, 17:00
Forum: Release candidates
Topic: Alpha 7.3
Replies: 22
Views: 1748

Re: Alpha 7.3

Annoying! But it doesnt' matter, i'm patient. I want to add... Alpha 7 is five times better than tagging and Alpha 6. Love the accessibility of the filters and the new actions we can perform. It's almost like I can tell my bots EXACTLY what I want them to do! Awesome work GFX47!! No hard feelings ab...
by MGBlitz81
16 Jan 2017, 16:54
Forum: General Discussions
Topic: Le Elevator Pitch
Replies: 46
Views: 3726

Re: Le Elevator Pitch

"Gladiabots is a competitive strategy game where you craft the behavior of your robot squad." I don't like the use of the word "where". Gladiabots is not a location, it's a game... I suggest replacing with "in which". "craft" just sticks out as referring to mi...
by MGBlitz81
16 Jan 2017, 15:09
Forum: Release candidates
Topic: Alpha 7.3
Replies: 22
Views: 1748

Re: Alpha 7.3

I'm having an issue with pending matches that might or might not be a real issue. I am logging in hours after creating a pending match and no pending matches are being played. But then I go to create another game and I find I'm playing someone else's pending match. This happened all day yesterday an...
by MGBlitz81
09 Jan 2017, 11:39
Forum: Feature Requests
Topic: Request on clans
Replies: 4
Views: 595

Re: Request on clans

Best idea I've seen in a while. I support this.
by MGBlitz81
07 Jan 2017, 16:18
Forum: Strategies
Topic: What is the process of evolution/development of your AIs?
Replies: 19
Views: 1954

Re: What is the process of evolution/development of your AIs?

my new process...

delete everything, start over... it's fun!
by MGBlitz81
03 Jan 2017, 20:51
Forum: Feature Requests
Topic: Multiplayer Stats
Replies: 204
Views: 18676

Re: Multiplayer Stats

This is pretty cool.... do me next!
by MGBlitz81
03 Jan 2017, 20:40
Forum: General Discussions
Topic: Favorite maps (6.x until new maps are introduced)?
Replies: 25
Views: 2450

Re: Favorite maps (6.x until new maps are introduced)?

I lose occasionally, but not often. I was beating nullpointer for a bit too. But then he did his starving strategy on priorities and I couldn't stop him. It must be said though I only beat him 1 to 0 a few times and we just stood stalemate til the end after I scored... my bots ending with less healt...
by MGBlitz81
03 Jan 2017, 19:00
Forum: General Discussions
Topic: Favorite maps (6.x until new maps are introduced)?
Replies: 25
Views: 2450

Re: Favorite maps (6.x until new maps are introduced)?

Seven wonders: 3 Set your priorities: 3 Meeting point: 1 Circle of Death: 0 Split team: 1 Mind game: 0 Kingmaker: 1 Barred Spiral: 1 I suck at mind game and CoD. CoD used to be my most successful map before tags came along. I try to imitate that AI and it just doesn't work now... too slow. I'm not s...
by MGBlitz81
03 Jan 2017, 13:31
Forum: Feature Requests
Topic: Comparison operators
Replies: 3
Views: 561

Re: Comparison operators

This is the number one thing that will make creating AIs more rewarding. You wouldn't even need a tag system (except to fake current target) with proper comparison nodes.
by MGBlitz81
02 Jan 2017, 20:45
Forum: Questions
Topic: Games Not Committed
Replies: 3
Views: 445

Games Not Committed

What causes games to be greyed out and never committed? The only thing I can do is just play more games to make them fall off the list. Is it just people not committing the game? Or is there some other factor that causes it?
by MGBlitz81
26 Dec 2016, 19:27
Forum: Questions
Topic: Brawn over brains.
Replies: 7
Views: 879

Re: Brawn over brains.

You'll be beating me for a while with that build, I haven't specialized since the update. I'm just building my general AI from scratch at the moment.

Glad I could help you though!
by MGBlitz81
26 Dec 2016, 19:15
Forum: Strategies
Topic: How do you use subroutines?
Replies: 15
Views: 2861

Re: How do you use subroutines?

Wow, how many nodes do you think you are using there?
by MGBlitz81
26 Dec 2016, 17:27
Forum: Strategies
Topic: What is the process of evolution/development of your AIs?
Replies: 19
Views: 1954

Re: What is the process of evolution/development of your AIs?

I have a basic strategy in my head that I start with. Then I don't worry about points and test live games. I fix what needs fixing and then borrow ideas from others if it seems consistently better than what I'm currently doing. Then, I keep this new information in my head and add it to my basic stra...
by MGBlitz81
26 Dec 2016, 13:26
Forum: Questions
Topic: Brawn over brains.
Replies: 7
Views: 879

Re: Brawn over brains.

CoD... attack closest short range, attack weakest shield med range, attack weakest shield long range, don't flee if short/med range enemy exists. Don't use tags. I deleted all my AIs but this was the basic idea behind my CoD build. There was a couple of more specific nodes like attacking shotgun and...
by MGBlitz81
25 Dec 2016, 13:02
Forum: General Discussions
Topic: Why remove current target?
Replies: 10
Views: 1047

Re: Why remove current target?

True, but your reaction time is slowed with the extra tic before and your next action is slowed thanks to the extra tic to remove the tag. I will say that it's better than it was though in 6.1.2 and the best alternative we have so far.
by MGBlitz81
25 Dec 2016, 04:03
Forum: Feature Requests
Topic: Request to Bring Back "Currently Targeted"
Replies: 11
Views: 1226

Re: Request to Bring Back "Currently Targeted"

Hbomb, I'm just saying what everyone is thinking. I'm not trying to be insulting. From the point of view of a game developer, it WOULD do him well to listen to the requests of the community. I apologise if that came across too harsh. Pier4r, I wasn't putting a time limit on him either. I would just ...
by MGBlitz81
24 Dec 2016, 20:35
Forum: Feature Requests
Topic: Request to Bring Back "Currently Targeted"
Replies: 11
Views: 1226

Request to Bring Back "Currently Targeted"

I have a formal request that you should bring the "Currently Targeted" condition back. GFX47, I've made the argument elsewhere several times but you have stood adamant about the issue. Still, I think it would do you well to listen to the people who are supporting you and your game at this ...
by MGBlitz81
24 Dec 2016, 20:28
Forum: Release candidates
Topic: Alpha 6.1.3
Replies: 34
Views: 3204

Re: Alpha 6.1.3

No one is playing because tagging isn't a good alternative for currently targeted and everyone's AI was messed up because of it.

Just hold out for a while, it will be fixed.

Go to advanced search