Search found 139 matches

by Chunkymonkey
21 Jan 2017, 07:05
Forum: General Discussions
Topic: XP system
Replies: 11
Views: 1110

Re: XP system

I think that once the initial upset from the new league and unlock levels settles down, I think that league and levels will start to align. I think that if you get matched with someone of a higher level you should get level xp even if you lose or draw. Not the whole amount. Say 25% for draw and 10% ...
by Chunkymonkey
20 Jan 2017, 15:13
Forum: Feature Requests
Topic: Request/Discuss a story
Replies: 31
Views: 2409

Re: Request/Discuss a story

Kanishka wrote:Sure! Go on!


Yes please
by Chunkymonkey
20 Jan 2017, 15:09
Forum: General Discussions
Topic: Global Game Jam this week-end
Replies: 3
Views: 513

Re: Global Game Jam this week-end

Go kick some butt!
by Chunkymonkey
20 Jan 2017, 15:07
Forum: Manual
Topic: XP / Player level
Replies: 72
Views: 19787

Re: XP / Player level

Kanishka wrote:
GFX47 wrote:[*] Level 7:
  • Required XP: none (max level)
  • Unlocks: Team tag actions, conditions and filters


Wait... No one noticed this typo? If Required XP is 'none', I'd like to go to Level 7, thank you very much. I can't edit my AIs anyway.


:lol: keep trying...
by Chunkymonkey
20 Jan 2017, 01:15
Forum: Strategies
Topic: Hints...
Replies: 7
Views: 1074

Re: Hints...

HDeffo wrote:Watch out for my new flipper variant of the dancer ;) it relies on you using attack by self


hmm... I wonder if its the same idea I'm trying to put together.
by Chunkymonkey
19 Jan 2017, 22:01
Forum: Strategies
Topic: Hints...
Replies: 7
Views: 1074

Re: Hints...

Welcome to the game.

The enemy behaviour you're describing has been named "dancing".

You've got a nice solution, well done on coming up with it.

Hint: Experiment with attacked by self filters.
by Chunkymonkey
19 Jan 2017, 17:36
Forum: Release candidates
Topic: Alpha 7.8
Replies: 40
Views: 3440

Re: Alpha 7.8

NullPointer wrote:In that message that pops up explaining the new stuff in Alpha 7.


Same pop up also has a heading of 7.7 even though its 7.8.

Yay that its live!
by Chunkymonkey
19 Jan 2017, 13:28
Forum: Feature Requests
Topic: Battlefield colour selection.
Replies: 6
Views: 758

Re: Battlefield colour selection.

That looks nice.
by Chunkymonkey
19 Jan 2017, 13:15
Forum: Manual
Topic: XP / Player level
Replies: 72
Views: 19787

Re: XP / Player level

Since I'm on a roll proof reading things.

Loose should be lose in both instances in the first post.
by Chunkymonkey
19 Jan 2017, 13:11
Forum: Manual
Topic: Leagues
Replies: 51
Views: 12907

Re: Leagues

GFX47 wrote:Thoughts?


Seems clear to me.

Btw, you have an orphan [/list][/list] in the middle.
by Chunkymonkey
19 Jan 2017, 13:06
Forum: Feature Requests
Topic: Battlefield colour selection.
Replies: 6
Views: 758

Re: Battlefield colour selection.

ConsciouS-0nE wrote:Image
*bots battling ahead <3

:lol:
by Chunkymonkey
19 Jan 2017, 12:54
Forum: Feature Requests
Topic: Battlefield colour selection.
Replies: 6
Views: 758

Re: Battlefield colour selection.

As suggestion, if you want to differentiate the test arena from normal play, make the test bots yellow (or green, since they already exist) and the field black with yellow lines.
by Chunkymonkey
19 Jan 2017, 12:41
Forum: Release candidates
Topic: Alpha 7.7
Replies: 12
Views: 1810

Re: Alpha 7.7

GFX47 wrote:Thanks for the report.


No problem.

ConsciouS-0nE wrote:I dont know wyh i cant notice typo bugs.


Shrug. English is my first language and a significant part of my day job is proof reading things.
by Chunkymonkey
19 Jan 2017, 12:39
Forum: Release candidates
Topic: Alpha 7.7
Replies: 12
Views: 1810

Re: Alpha 7.7

As a suggestion.

Instead of this screen at the end of the replay

Image

Display the winners name and the points scored.
by Chunkymonkey
19 Jan 2017, 12:35
Forum: Release candidates
Topic: Alpha 7.7
Replies: 12
Views: 1810

Re: Alpha 7.7

I love the match replay option!
by Chunkymonkey
19 Jan 2017, 12:31
Forum: Release candidates
Topic: Alpha 7.7
Replies: 12
Views: 1810

Re: Alpha 7.7

Two minor typo bugs.

The update screen still says 7.6 in 7.7

Also loose should be lose.
Image
by Chunkymonkey
19 Jan 2017, 12:26
Forum: Feature Requests
Topic: Battlefield colour selection.
Replies: 6
Views: 758

Battlefield colour selection.

Just a low priority request.

While I like the look of the light coloured field in 7.6.

It's actually too harsh when I'm playing on my phone in bed in the dark compared to before.

Could the background be selectable to be dark like pre 7.6?
by Chunkymonkey
19 Jan 2017, 06:33
Forum: Manual
Topic: XP / Player level
Replies: 72
Views: 19787

Re: Player level / XP

Ahem. I lost 2 accounts earlier. My AIs use TeamTag. I'm an Alpha Tester. Please put me in Level 7. Please. Lol... I'm in level 6 aaaaaaaaaaaaaaaaaaand I just wiped my AI. I'm tempted to tell you to suck it up and earn the points. You're an Alpha Tester after all ;) Test the earning points. ;) :lol...
by Chunkymonkey
18 Jan 2017, 22:00
Forum: Release candidates
Topic: Alpha 7.6
Replies: 33
Views: 3395

Re: Alpha 7.6

Oooh... It looks beautiful! YOUR AVATAR looks beautiful! You should change it also on twitter ;) Thanks, yeah I should. ;) Bot tagging is unlock at level 5 and team tagging at level 7. Please don't mix XP levels and league names ;) Oops... I'm still wrapping my head around it. But I won't do it aga...
by Chunkymonkey
18 Jan 2017, 21:35
Forum: Release candidates
Topic: Alpha 7.6
Replies: 33
Views: 3395

Re: Alpha 7.6

Um, tagging is all missing? I upgraded from Alpha 6, and even tried a wipe of AIs to reset, but when I go to conditions, for example, pick self, then the only conditions are resource, health and shield. http://gfx47.com/games/Gladiabots/Forum/viewtopic.php?f=5&t=302&start=40#p3337 Alpha 7.6...

Go to advanced search