Search found 170 matches

by MrChris
29 Jun 2018, 20:51
Forum: Bug Reports
Topic: AI has reverted to an old one
Replies: 8
Views: 1188

AI has reverted to an old one

I've just opened Gladiabots on my Linux box and connected it to my Mrchris account. I played some games and my AI has reverted to an older AI, even though I chose to use the AI on the server when it asked me the question. I can tell it's an older version because when I last played it I changed my SG...
by MrChris
18 Mar 2018, 22:43
Forum: Feature Requests
Topic: Filter module list by typing
Replies: 3
Views: 480

Filter module list by typing

It would be nice if, on the desktop version of Gladiabots only, you could quickly filter the displayed list of modules by typing in a search box. For example, typing "atta" would only show the modules with "atta" in the name, such as "longRangeAttack". This would speed ...
by MrChris
13 Mar 2018, 16:05
Forum: Feature Requests
Topic: In game backups/versions of AI
Replies: 12
Views: 1569

Re: In game backups/versions of AI

Assuming that each game stores the full AI, perhaps a simpler and more effective alternative would be the ability to restore the AI of any previously deployed game? This could be activated by clicking on a button when watching a replay.
by MrChris
11 Mar 2018, 23:12
Forum: Feature Requests
Topic: In game backups/versions of AI
Replies: 12
Views: 1569

In game backups/versions of AI

It would be great if there were an easy way to backup AIs within the game and be able to restore any old version at will.

I think this would encourage more innovation/creativity as you wouldn't need to worry about trying things that might not work out.
by MrChris
21 Feb 2018, 02:31
Forum: General Discussions
Topic: Link your email to a pre-alpha13 player account
Replies: 834
Views: 80654

Re: Cross-device sync temporary solution

Please link mrchris.feb18 to mrchris

Thanks in advance!
by MrChris
15 Feb 2018, 00:48
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

Couldn' say. Quite a long time now
by MrChris
15 Feb 2018, 00:34
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

seems like some data is just building up as time goes by? this could explain the increased laginess some have reported and what I saw myself
by MrChris
15 Feb 2018, 00:25
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

I didn't reinstall the app I simply deleted all user data using the "clear data" function.

I now have 1.13MB of user data after the sync.
by MrChris
14 Feb 2018, 23:40
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

Done. The game loads up a LOT quicker now.

Can you link my new username MrChris.v2 to MrChris? Thanks!
by MrChris
14 Feb 2018, 23:32
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

I'm not sure where all that data is stored.

There is only 27mb in /Android/data/com.GFX47.Gladiabots
by MrChris
14 Feb 2018, 19:05
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

Re: App won't open

Deleting the app cache doesn't do anything
by MrChris
14 Feb 2018, 19:04
Forum: Bug Reports
Topic: App won't open
Replies: 63
Views: 5695

App won't open

When I open the app it takes about 2 minutes to load then it crashes. I don't get to the menu.

Not sure if it's due to the amount of user data the so it's using

Screenshot_20180214-175659.png
Screenshot_20180214-175659.png (128.51 KiB) Viewed 1942 times
by MrChris
16 Jan 2018, 19:09
Forum: General Discussions
Topic: Node Reactivity Depth Discussion(+10ms per node)
Replies: 44
Views: 6089

Re: Node Reactivity Depth Discussion(+10ms per node)

Code optimization should be done to make your AI simpler to make you AI more agile. This is something a player should decide to do by themselves when they think the time is right and they've learnt enough. It should definitely not be enforced by the developer of the game onto the player by punishing...
by MrChris
29 Dec 2017, 20:50
Forum: Strategies
Topic: Help me improve my AI
Replies: 7
Views: 1884

Re: Help me improve my AI

I wish I could help you, but my retreatment AIs have always been total chaos and an unorganised mess. I just add new retreatment nodes when I see a scenario I need to retreat from.
by MrChris
19 Dec 2017, 01:04
Forum: Feature Requests
Topic: Please revert back to map randomization
Replies: 21
Views: 3407

Re: Please revert back to map randomization

I wholeheartedly agree
by MrChris
10 Dec 2017, 01:07
Forum: Devlog
Topic: Another day, another (random) map
Replies: 24
Views: 2987

Re: Another day, another (random) map

I like the idea of a turnover system. A new map everyday, and one drops off the roster, I think a map should last at most 1 week, and random selection between the current maps on the roster. Like maybe keep a map 7 days, then drop it off, and keep like 3 maps always from maybe the current maps (may...
by MrChris
10 Dec 2017, 00:54
Forum: Devlog
Topic: Another day, another (random) map
Replies: 24
Views: 2987

Re: Another day, another (random) map

I think having a roster with a set number of active maps makes more sense, rather than just one active map which I think is a very bad idea. If a map is only active for 24 hours then it's a waste of time optimising against it. If my AI is particularly unsuited to the map then that's a reason *not* t...
by MrChris
07 Dec 2017, 16:50
Forum: Devlog
Topic: Alpha 11 Botclass Balance Changes
Replies: 10
Views: 1466

Re: Alpha 11 Botclass Balance Changes

We need to figure out how to make the MG a unit worth using. Maybe we could re-introduce the short range nerf of the MG once we've made the MG a unit worth using. A medium range MG buff wouldn't be enough to convince me to use it because most people already quickly retreat from an attacking medium r...
by MrChris
27 Nov 2017, 17:00
Forum: Release candidates
Topic: Alpha 11
Replies: 91
Views: 9434

Re: Alpha 11

Issues with RC3 that i've seen: - there is now no reason to pick the MG. It's not good at anything. The MG is so slow that there's nothing wrong with it being one of the strongest units at all ranges (excluding sniper at long, and perhaps SG at short range.) The assault is now too powerful at long r...

Go to advanced search