Search found 96 matches

by Botique
07 Feb 2017, 17:36
Forum: Strategies
Topic: Need help on finding different behaviours
Replies: 41
Views: 3556

Re: Need help on finding different behaviours

I feel for you. I also at some point was disabled player. I use 4 generic AIs for 4 classes. And another 4 for one specific map. I jad to fight against focus firing sniping opponents without such privilleges. It IS hard. But my anti sniper tactics was kiting them by constant avoidance to be targette...
by Botique
07 Feb 2017, 17:22
Forum: Strategies
Topic: How to make small steps forward?
Replies: 10
Views: 1267

How to make small steps forward?

Hi. Working on bot AI and cant come up with good AI doing small steps toward tagged enemy. The problem is that at some point all the shooting boils down to fight on the edge of "out of range" border. What I want my bot to do is to move closer to tagged enemy but not in one big swoop closin...
by Botique
06 Feb 2017, 10:25
Forum: Questions
Topic: Weakest Shield Ratio unclear algorithm
Replies: 2
Views: 564

Weakest Shield Ratio unclear algorithm

Hi, Hi. My bots has at some stages "move toward weakest shield ratio" enemy command. Which bot will be coosen if all bots has 100% shield? Context of question is that sometimes looks like my bots follow or target non optimal bot. Of coure I need to programm it then more precisely, but I wa...
by Botique
06 Feb 2017, 09:49
Forum: General Discussions
Topic: Grand master league?
Replies: 40
Views: 3469

Re: Grand master league?

Ohh... !$@% just got promoted, even as I didn't played for some days. Now I have to remember what I have programmed my bots, and I still didn't feel my bots are any good... Now I have to come up with some clever programming... but already feel that I need something new. Old ways does not cut it anyw...
by Botique
29 Jan 2017, 20:21
Forum: General Discussions
Topic: Some principles from Sun Tzu
Replies: 3
Views: 644

Some principles from Sun Tzu

As most of you know, Sun Tzu was Chinese general leading his gladiabots into battles long before GFX47 was born. Here are some tachings from his writings you might find useful. If you know your enemy and you know yourself you need not fear the results of a hundred battles. If you know yourself but n...
by Botique
29 Jan 2017, 20:10
Forum: General Discussions
Topic: My wife noticed me plying the game...
Replies: 11
Views: 1178

Re: My wife noticed me plying the game...

GFX47 Does it has lot of details? I mean... can it be cut out of steel, pained and put... as garden decoration?

Of course I am not planning to make actual moving and cucumber shooting bot.
by Botique
29 Jan 2017, 15:28
Forum: Strategies
Topic: Successful tactics AGAINST snipers
Replies: 8
Views: 1324

Re: Successful tactics AGAINST snipers

When I was handicapped I installed routine simply flee from sniper if it is attacking. Fights were very hard but lot of times this throw sniper aim off. At the end of the day snipee can snipe only one guy at a time.
Now when I test my nes AI against my this tactics I see how effective and annoying.
by Botique
29 Jan 2017, 15:24
Forum: General Discussions
Topic: My wife noticed me plying the game...
Replies: 11
Views: 1178

My wife noticed me plying the game...

And this hapenned.
At the main screen she noticed assault bot model. She admitted it is very cute robot and wants this bot in our garden. Any chances to get assault bot schematics?
P.s. she also is gamer... not this game though.
by Botique
28 Jan 2017, 20:07
Forum: Bug Reports
Topic: Subtree not lighting red
Replies: 7
Views: 801

Subtree not lighting red

Had subRoutine with actions only which all was red but subtree itself was not lighting red when observing main tree.
by Botique
26 Jan 2017, 19:28
Forum: Strategies
Topic: Successful tactics for shotguns
Replies: 5
Views: 1008

Re: Successful tactics for shotguns

Close on enemies if they dont attack you od you have full shield and shoot those cucumbers in the face. Retreat.
by Botique
26 Jan 2017, 15:14
Forum: General Discussions
Topic: Need help with my AI
Replies: 18
Views: 1480

Re: Need help with my AI

First you attack some bot with normal procedures. Then to look on the target you make a more prioritized node with "attack enemy is self attacking". If you would be in the chat you will see many discussions about this Thanks updated my bots. Almost got rid of botTags. Thanks. Your bots ar...
by Botique
26 Jan 2017, 10:41
Forum: General Discussions
Topic: Need help with my AI
Replies: 18
Views: 1480

Re: Need help with my AI

Depends on your level. If you have "tag bot" then you can tag those enemies you want to keep shooting. This is how I teach my bots to keep shooting fleeing bots even if they reach long range as my bots are mostly main operational on midrange. This is extremely costly. Just use the filter ...
by Botique
26 Jan 2017, 10:37
Forum: General Discussions
Topic: Help with some small things
Replies: 6
Views: 687

Re: Help with some small things

2. What is "Nullpointer"? A memory sector that is not pointing to anything, see my profile image :D Trying that use it throws one of the most common errors among software developers: http://stackoverflow.com/questions/218384/what-is-a-nullpointerexception-and-how-do-i-fix-it :D NullPointe...
by Botique
26 Jan 2017, 08:24
Forum: Feature Requests
Topic: Backward playback
Replies: 1
Views: 304

Backward playback

Hi I would need to have backward playback button (also for slow mo)

It would help to debug bots, sometimes I pass the combat the critical moment and then I wish I can rewind a bit to understand why my bots reacted in the way they did.

Thaniks
by Botique
26 Jan 2017, 08:18
Forum: General Discussions
Topic: Need help with my AI
Replies: 18
Views: 1480

Re: Need help with my AI

Depends on your level. If you have "tag bot" then you can tag those enemies you want to keep shooting. This is how I teach my bots to keep shooting fleeing bots even if they reach long range as my bots are mostly main operational on midrange. Also filtering and targeting bots which has 0-2...
by Botique
25 Jan 2017, 22:20
Forum: General Discussions
Topic: Grand master league?
Replies: 40
Views: 3469

Re: Grand master league?

Ohh common... let us get all the programming features opened... Or again we, who hasn't reached snipers or teamtags, will be competeing against dudes with additional perks. Let the ladder actually stabilize...
by Botique
25 Jan 2017, 22:18
Forum: General Discussions
Topic: TeamTags & other
Replies: 17
Views: 1521

Re: TeamTags & other

Ahh at last got my sniper, now matches are much better. But well... I need essentially that possibility to pass info across the bots... then the real fun will begin.
by Botique
25 Jan 2017, 21:22
Forum: General Discussions
Topic: TeamTags & other
Replies: 17
Views: 1521

Re: TeamTags & other

Well I had exactly this experience... master level, xp level 4, meaning - no tags, no team tags, no snipers... And have to compete against top guys... and even then once and a while have to wreck NullPointer... but yes, unfair, so you must double think around your algorithms. So some hints... Build ...
by Botique
22 Jan 2017, 23:10
Forum: Bug Reports
Topic: Kill them all not draw when bots alive
Replies: 6
Views: 803

Re: Kill them all not draw when bots alive

Ookay. Good to know. Should rename game then. I thought kiting is viable tactics to get ar least draws against stronger ebemy.
by Botique
22 Jan 2017, 20:30
Forum: Strategies
Topic: BotTag
Replies: 4
Views: 611

Re: BotTag

Ok. Self tagging. Thnks. Good way to tell self to regroup. Can be handy on some maps where bots are apart. Like wait for buddies to arrive and waiting state mark as selftag. Good.

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