Search found 820 matches

by mcompany
19 Feb 2018, 23:24
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

Better late than never
16 bronze (+3)
115 silver (+40)
12 gold (-2)
12 platinum (±0)
13 diamond (-4)
10 master (-5)
12 grand master (-1)
by mcompany
19 Feb 2018, 19:14
Forum: Questions
Topic: I don't know how tagging works anymore.
Replies: 10
Views: 130

Re: I don't know how tagging works anymore.

Tags were close to completely useless before they were instant. Now you can do some really nice magic with them. Exactly this. There basically was no point in using tags for anything unless it was 100% impossible to do something on a guess without tags the way they were previously Does anyone reall...
by mcompany
17 Feb 2018, 21:02
Forum: Requests
Topic: On time over, hide "continue watching" button.
Replies: 2
Views: 72

Re: On time over, hide "continue watching" button.

You we could, you know, request that it is made to actually work
by mcompany
16 Feb 2018, 21:47
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

2. Why is it setup this way? I know in the chat that you say that the system is to allow players to play against AIs in their elo range, however (especially when deciding to match specifically against a losing AI) there is always a chance that there is an accidental deployment, a test AI, or a demo...
by mcompany
16 Feb 2018, 21:46
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

On the flip side, I don't change my AIs much, and any loss, regardless of the age of the AI, is still very important to track in case there's a bug within both AIs that is only noticeable with the old one or in case there's a player I haven't played against that found an exploit or in case I'm not ...
by mcompany
13 Feb 2018, 21:40
Forum: Strategies
Topic: YASAB (Yet Another Small Assault Brain)
Replies: 3
Views: 130

Re: YASAB (Yet Another Small Assault Brain)

This hurts to look at
by mcompany
13 Feb 2018, 21:15
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

1. We always join on the right side. Considering the fact that LR was bugged to where the left side always won the middle resource, I think it is a valid worry that there might be some imbalances with always joining the same side This should be fixed. I'm partially taking a break from the game beca...
by mcompany
12 Feb 2018, 02:43
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

13 bronze (+2)
75 silver (+4)
14 gold (+2)
12 platinum (-4)
17 diamond (+7)
15 master (+5)
13 grand master (+6)
by mcompany
12 Feb 2018, 02:39
Forum: Bug Reports
Topic: PSA: not all of your nodes made before version 12 are what they used to be
Replies: 7
Views: 166

PSA: not all of your nodes made before version 12 are what they used to be

It seems as though several different players are noticing some random be different than what they were before version 12. There are 2 different false changes known about so far: 1. Some nodes have a "Depreciated" selector 2. Some AIs had all actions have their selector changed to "Any...
by mcompany
10 Feb 2018, 21:03
Forum: Strategies
Topic: Bot speed comparisons.
Replies: 2
Views: 126

Re: Bot speed comparisons.

Shotgun, then assault, then machine gun, then sniper
by mcompany
08 Feb 2018, 23:17
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

Hmm... I took a second look at the stats, and it seems as though mumpsimus is the only player with a notably higher level of activity. The majority of other players actually still doesn't seem to be all that much better than what they were before the change to matchmaking
by mcompany
07 Feb 2018, 21:30
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

[edit] One question I have: if I queue a deployment, and then another one, will other players automatically only get matched against my newest deploy, or will both deploys be out there? I'm also not entirely clear how the 10 deployments limit and pushing several deploys of the exact same AI work in...
by mcompany
07 Feb 2018, 03:43
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

Yeah, I think I got it. :) The only thing is we're not really talking about an ELO rating anymore if the score is only adjusted for one player, for some matches, but I'm not sure that's super important. I do see now that the number of matches has gone up dramatically, which to me trumps pretty much...
by mcompany
07 Feb 2018, 03:35
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

Nice bump in players activity yesterday! https://stats.gladiabots.com/?&league=0&display=matchesActivity&showInactivePlayers= Can you do even better today? That's a bit of a misleading way of putting it. Grand Master and Master league had a huge bump, no doubt about it. Diamond had a bu...
by mcompany
05 Feb 2018, 08:34
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

I would believe that the large increase you was expecing (based on what happened for version 11) didn't happen either because not many bother with the forums or RC versions or that one might be tired out of updates. Either that or some just flat out left the game and didn't look back
by mcompany
05 Feb 2018, 01:10
Forum: General Discussions
Topic: Elo score boom
Replies: 142
Views: 4680

Re: Elo score boom

11 bronze (±0)
71 silver (-22)
12 gold (+4)
16 platinum (±0)
10 diamond (-4)
10 master (+5)
7 grand master (-1)
by mcompany
05 Feb 2018, 00:06
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

matchmaking I think that's an interesting way of doing it where there's always a match, however, I feel like this setup has a few problems 1. We always join on the right side. Considering the fact that LR was bugged to where the left side always won the middle resource, I think it is a valid worry ...
by mcompany
04 Feb 2018, 06:48
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

New RC4 bug: It looks like filters like 'if enemy (attacking me) and (sniper class) exists' are broken. (Maybe others as well, I don't see if enemy attacking me and at range X firing either I think.) See debug AI screenshot attached: I'd expect the condition for at least one enemy attacking me, and...
by mcompany
03 Feb 2018, 21:40
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

Also, choosing to continue watching on a match that has been ended by time ending will make all of the buttons to unpause stay unpressable
by mcompany
03 Feb 2018, 21:31
Forum: Release candidates
Topic: Alpha 12
Replies: 121
Views: 2839

Re: Alpha 12

Since I still haven't fixed my "attack any" nodes, I actually noticed some interesting results from them. It seems like those nodes targets multiple bots at once, but can still do damage to at least one of the bots it's targeting. However, I haven't seen enough games to show all of their p...

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