Search found 857 matches

by mcompany
11 May 2018, 19:34
Forum: Release candidates
Topic: Alpha 13
Replies: 44
Views: 1638

Re: Alpha 13

On connecting online. The first time it crashed mid way between getting a shotgun skin, the second was deploying a match, and the third was finishing a match
by mcompany
11 May 2018, 02:08
Forum: Release candidates
Topic: Alpha 13
Replies: 44
Views: 1638

Re: Alpha 13

Cool, that works now...

Now my game seems to keep crashing
by mcompany
09 May 2018, 17:46
Forum: Release candidates
Topic: Alpha 13
Replies: 44
Views: 1638

Re: Alpha 13

How come the skins I purchased are still locked for me, but I can't buy for them again? I don't understand. What happens exactly when you unlock a skin? When I unlock a skin, it relocks if I try to close and reopen the game. Also, if I already unlocked a skin (that it thinks is locked) and I try to...
by mcompany
09 May 2018, 02:26
Forum: Release candidates
Topic: Alpha 13
Replies: 44
Views: 1638

Re: Alpha 13

How come the skins I purchased are still locked for me, but I can't buy for them again?
by mcompany
08 May 2018, 19:07
Forum: Requests
Topic: New tagging system (yes, baby, yes! instantly tagging alternative, etc...)
Replies: 37
Views: 1139

Re: New tagging system (yes, baby, yes! instantly tagging alternative, etc...)

Tags should become instant in alpha 12. It will become possible once the Leader class is implemented. It will be the only class able to place team tags. Pls, don't do that (leaving other bots without team tags). How could I have personal team tag for each bot then? It's almost like I already compla...
by mcompany
08 May 2018, 19:00
Forum: General Discussions
Topic: Elo score boom
Replies: 153
Views: 6358

Re: Elo score boom

I guess never leave a ghost to do your housekeeping
8 bronze
75 silver
10 gold
5 platinum
12 diamond
6 master
17 grand master

I will say, don't expect me to update this too frequently, since I've mostly retired from this game for now
by mcompany
29 Apr 2018, 08:34
Forum: Strategies
Topic: Better Transport?
Replies: 38
Views: 1313

Re: Better Transport?

I'm late to the party (I've been pretty dead when it comes to this game), but I'll risk locking this thread just so that I'll give my 2 cents. 1. A bug is something that is not intentional in any manner. An exploit is something that is entirely intentional, but is used in a completely unintentional ...
by mcompany
02 Apr 2018, 19:46
Forum: General Discussions
Topic: Elo score boom
Replies: 153
Views: 6358

Re: Elo score boom

9 bronze (+6)
102 silver (+13)
10 gold (-1)
8 platinum (+1)
13 diamond (±0)
9 master (-3)
14 grand master (+2)
by mcompany
02 Apr 2018, 18:31
Forum: Requests
Topic: Behavior of bots at very small distances
Replies: 9
Views: 203

Re: Behavior of bots at very small distances

Solution: If not in short range of resource, move to resource. The point is that you are supposed to program the bots to do what you want them to do. If one of your guys is stuck on top of a resource doing nothing, then there is a problem with your logic in your program and you need to figure out w...
by mcompany
19 Mar 2018, 22:02
Forum: General Discussions
Topic: Elo score boom
Replies: 153
Views: 6358

Re: Elo score boom

6 bronze (-3)
94 silver (+9)
9 gold (-3)
10 platinum (+3)
9 diamond (±0)
15 master (+5)
14 grand master (-1)
by mcompany
14 Mar 2018, 07:14
Forum: General Discussions
Topic: Node Reactivity Depth Discussion(+10ms per node)
Replies: 42
Views: 1067

Re: Node Reactivity Depth Discussion(+10ms per node)

In their GDC talk , the devs of Darkest Dungeon retells how much doubt they were given by the player base, and how happy they are that they ended up going through with their vision anyway. The Duskers devs talk at length about how they had to defend specific design choices that served the vision fr...
by mcompany
09 Mar 2018, 06:38
Forum: Bug Reports
Topic: App won't open
Replies: 61
Views: 1429

Re: App won't open

By the way, when my app crashed originally, clearing my cache didn't do anything and the game wouldn't let me open the app without crashing after the splash screen. I haven't been 100% active lately, so whether or not I may get any additional crashes is fairly unknown
by mcompany
07 Mar 2018, 08:49
Forum: Bug Reports
Topic: Tag applied even though node isn't executed
Replies: 5
Views: 161

Re: Tag applied even though node isn't executed

Remember that AIs execution are sequential, even if they happen at the same tick. So if you have the same tagging procedure on several bots, you have to find which one gets executed first to debug it. In my case, I'm using bot tags, so the execution order doesn't matter. Anyways, here's a screensho...
by mcompany
07 Mar 2018, 04:37
Forum: Bug Reports
Topic: Tag applied even though node isn't executed
Replies: 5
Views: 161

Re: Tag applied even though node isn't executed

My guess: all your bots use the same AI. On the team tag tick: - bot #1 tagged A - bot #2 saw tag A and tagged B - all the other bots saw tag A and B, only tagged A Hmm... Idk, I've seen odd situations where even with bot tags I could tag everything on the first tick despite it failing after the fi...
by mcompany
05 Mar 2018, 05:37
Forum: Requests
Topic: Can you put some priority on the shotgun resource bug?
Replies: 9
Views: 227

Re: Can you put some priority on the shotgun resource bug?

To be honest, being able to up resources from a range with any bot way more safe than one would expect, so I personally would rather if all bots had their pick up range reduced
by mcompany
02 Mar 2018, 07:36
Forum: Requests
Topic: Hide enemy player tags on matches.
Replies: 14
Views: 247

Re: Hide enemy player tags on matches.

Like GFX47 sad, that was not intended. Because that is not useful for anyone to see enemies tags. I meen not usefull for own AI behavior. Because own AI can't react to enemies tags. But there is something that could be really useful - at least for me. If I could see which bot is in which range. I i...
by mcompany
02 Mar 2018, 06:50
Forum: General Discussions
Topic: Cross-device sync temporary solution
Replies: 525
Views: 15427

Re: Cross-device sync temporary solution

Silver Crow wrote:My new player name is "「 」" (between quotation marks, 10 spaces within Japanese quotation marks)"

All I'm going to ask is why :lol: :lol: :lol: :lol: :lol:
by mcompany
01 Mar 2018, 18:55
Forum: Requests
Topic: Hide enemy player tags on matches.
Replies: 14
Views: 247

Re: Hide enemy player tags on matches.

Tags don't need to be complex to be effective and innovative. They can be pretty "obvious" when you look at the enemy and see exactly what is going on. Here we go with this nonsense again. However, I will give you credit where credit is due: whether we can see the enemy tags does not help...
by mcompany
01 Mar 2018, 08:52
Forum: Requests
Topic: Hide enemy player tags on matches.
Replies: 14
Views: 247

Re: Hide enemy player tags on matches.

Encrypted tags? Holy shoot, mcompany I can't even compare tags, how on earth should I encrypt them! I'm not letting my tagmonster loose on the ladders yet, but I think if everyone can see my tags, I'm forked . :shock: :lol: I mean, my new system tags enemies as 2 if I want to move towards them and ...
by mcompany
01 Mar 2018, 07:41
Forum: Requests
Topic: Hide enemy player tags on matches.
Replies: 14
Views: 247

Re: Hide enemy player tags on matches.

To be fair, most of the time tags are virtually impossible to decipher if they are encrypted enough

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