Search found 9 matches

by TippyTaps
24 Mar 2018, 00:21
Forum: General Discussions
Topic: Link your email to a pre-alpha13 player account
Replies: 834
Views: 64344

Re: Cross-device sync temporary solution

Woo it just happened now while I was playing! Thanks! :D
by TippyTaps
23 Mar 2018, 22:53
Forum: General Discussions
Topic: Link your email to a pre-alpha13 player account
Replies: 834
Views: 64344

Re: Cross-device sync temporary solution

Okay! I've made one called "TippyTaps2" now.

If you can merge them so that TippyTaps2 is scrapped and I actually can use TippyTaps, I would be much grateful! :)
by TippyTaps
22 Mar 2018, 21:32
Forum: General Discussions
Topic: Link your email to a pre-alpha13 player account
Replies: 834
Views: 64344

Re: Cross-device sync temporary solution

Hi! Unsure if this is the relevant topic but:

I reset my PC and now I don't have access to my stuff.
My user name was TippyTaps and I can't select that again because it's still in use. Do I need to register another name, just so you can merge them, or can I regain access to TippyTaps some other way?
by TippyTaps
13 Mar 2018, 19:05
Forum: General Discussions
Topic: Node Reactivity Depth Discussion(+10ms per node)
Replies: 44
Views: 4260

Re: Node Reactivity Depth Discussion(+10ms per node)

I actually am eagerly awaiting this specific change, it's the thing I most look forward to in the patch notes! I feel like rewarding elegance and tricksyness makes for a much more fun game than rewarding high-res world state description. To me (and a LOT of budding programmers -I am a programming te...
by TippyTaps
30 Jul 2017, 10:14
Forum: Feature Requests
Topic: "IRL" Debugging
Replies: 7
Views: 502

Re: "IRL" Debugging

Oh yeah! Pausing could also be super handy, brilliant!
by TippyTaps
28 Jul 2017, 19:49
Forum: Feature Requests
Topic: "IRL" Debugging
Replies: 7
Views: 502

Re: "IRL" Debugging

Of course everything is not going to be relevant to every player, and not at every stage of their career. I just entered Master league today, and there are many conditions and filters which I have never used, probably because I have yet to understand their value. Inherently, all the information used...
by TippyTaps
28 Jul 2017, 19:01
Forum: Feature Requests
Topic: "IRL" Debugging
Replies: 7
Views: 502

Re: "IRL" Debugging

Quite a lot of ideas, i dont know on what platform you play but for peoplr like me who havent a big phone screen, all this adding of information will take too much place. Ah, I didn't consider that. I usually play on 1280 windowed on a big PC monitor. To get around this, perhaps you could "bak...
by TippyTaps
28 Jul 2017, 18:43
Forum: General Discussions
Topic: Moral support thread for our overlord...ehm dev!
Replies: 149
Views: 15442

Re: Moral support thread for our overlord...ehm dev!

I love love love the purity of the design! No activated abilities, no focus on maxing your mouse-clicking speed, no crutches, just AI! Sure it limits the target audience but so does Duskers, Darkest Dungeon, Astroneer, Mu Cartographer, Toki Tori 2+, Oxygen Not Included and other amazing, unique and ...
by TippyTaps
28 Jul 2017, 18:21
Forum: Feature Requests
Topic: "IRL" Debugging
Replies: 7
Views: 502

"IRL" Debugging

Overview I would love to be able to have the physical representation of a bot in the arena clearly signal to get my attention when it reaches a certain point in its AI tree. I would also greatly value the ability to get an overview of health status and trends through the entire team at any zoom lev...

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