Search found 122 matches

by Jeffrey Harpen
08 May 2019, 19:00
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

#1877164 - ...and looking at this I feel not lucky at all... just self-confident! :D
by Jeffrey Harpen
06 May 2019, 18:50
Forum: General Discussions
Topic: Moral support thread for our overlord...ehm dev!
Replies: 149
Views: 17873

Re: Moral support thread for our overlord...ehm dev!

Hi!

I'm back to regular playing after a while (a long one). Glad to see the game is alive and kicking! :D I look forward to hours of having fun with you, guys! :)
by Jeffrey Harpen
06 May 2019, 18:28
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

#1871183 - looking at this mess I think I just was lucky... ;)
by Jeffrey Harpen
22 Nov 2018, 17:25
Forum: Questions
Topic: Can someone explain me this?
Replies: 7
Views: 842

Re: Can someone explain me this?

M4L4 wrote:NOT at short OR middle range from closest enemies

Actually it should be read as:
NOT at short range from closest enemy OR NOT at medium range from closest enemy
which is always true.
by Jeffrey Harpen
30 Oct 2018, 20:36
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

1427114 - "We don't want to play with you anymore!" ;)
by Jeffrey Harpen
21 Oct 2018, 17:22
Forum: Strategies
Topic: Attack Priority
Replies: 2
Views: 910

Re: Attack Priority

5) Enemy with 0% shield. To reduce health.
by Jeffrey Harpen
15 Oct 2018, 20:01
Forum: General Discussions
Topic: I challenge you all! Can you beat my SmartBot?
Replies: 47
Views: 8881

Re: I challenge you all! Can you beat my SmartBot?

Here we go:

IMG_20181015_200803.jpg
IMG_20181015_200803.jpg (115.89 KiB) Viewed 1034 times


The difference between ElvenMonk's AI and this one is very small, but it changes significantly the way bots move around the map.
Oh, and the way it passes Level 5 and The Final Level is very peculiar... ;)
by Jeffrey Harpen
14 Oct 2018, 17:17
Forum: General Discussions
Topic: I challenge you all! Can you beat my SmartBot?
Replies: 47
Views: 8881

Re: I challenge you all! Can you beat my SmartBot?

chapter 1, right? Actually, no. The Practice in early versions of Gladiabots was something quite different than The Campain is. It had not-random-type maps with variable number of bots and was longer than single chapter in The Campain. So this topic is obsolete, but on the other hand you started qu...
by Jeffrey Harpen
07 Oct 2018, 00:21
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

1350174 - what that machine gun with a resource is doing?!
by Jeffrey Harpen
06 Oct 2018, 23:27
Forum: Strategies
Topic: Tagging to target different resources
Replies: 7
Views: 1629

Re: Tagging to target different resources

SwampRatUK wrote:What ways do you use to avoid multiple bots chasing the same resource?

None. I find it useful when bots help one another carry the resource to the base.
by Jeffrey Harpen
01 Oct 2018, 18:47
Forum: Strategies
Topic: Need help with pushing
Replies: 6
Views: 1135

Re: Need help with pushing

Gooru wrote:4. But if Bot1 is feeing under fire the others can push to take ground and force the enemy to switch fire saving Bot1
... and put your other bots in danger. Remember that if one of your bots is fleeing, the rest of the team is also weaker.
by Jeffrey Harpen
01 Oct 2018, 17:41
Forum: Strategies
Topic: Need help with pushing
Replies: 6
Views: 1135

Re: Need help with pushing

Gooru wrote:Are there any "simple rules" or hints how to push?

1. Retreat only if you're sure you are in danger.
2. Do not retreat if your enemy is in greater danger than you.
3. Focus fire on weak enemies.
4. Do not approach enemy if your allies are running away. Just wait for them and push together.
by Jeffrey Harpen
01 Oct 2018, 17:30
Forum: Strategies
Topic: Adaptive Shield Reliance
Replies: 7
Views: 1479

Re: Adaptive Shield Reliance

dont forget about counting ticks! I understand the idea of "lost" ticks during tagging, for example, but I don't understand how ticks matter in this case? Some advanced players count ticks between moment enemy bot starts aiming and moment it actually fires. This way some of the bots know ...
by Jeffrey Harpen
30 Sep 2018, 22:47
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

1331895 - a jump rope game. ;)
by Jeffrey Harpen
17 Sep 2018, 17:42
Forum: Strategies
Topic: MG survival puzzle.
Replies: 10
Views: 1481

Re: MG survival puzzle.

You're too brave once again:

IMG_20180917_172628.jpg
IMG_20180917_172628.jpg (310.48 KiB) Viewed 1321 times
by Jeffrey Harpen
15 Sep 2018, 13:42
Forum: Strategies
Topic: MG survival puzzle.
Replies: 10
Views: 1481

Re: MG survival puzzle.

[...] this kind of exploit. Actually it was well defined strategy: reduce the danger when you are stronger and avoid the the danger when you are weaker. And if you think this was an exploit, how would you call this: IMG_20180915_134019.jpg The strategy here is: be more scary than dangerous. ;) Edit...
by Jeffrey Harpen
08 Sep 2018, 10:25
Forum: Questions
Topic: stop rendering in background
Replies: 23
Views: 2397

Re: stop rendering in background

I performed a simple test: I started the game, went straight to the AI editor (without running any match) and let it run for about 10 minutes. My device got warm in a similar way that it does when running a match and the battery also decreased quite quickly (3% / 10 minutes in my case). If there was...
by Jeffrey Harpen
06 Sep 2018, 19:27
Forum: Questions
Topic: stop rendering in background
Replies: 23
Views: 2397

Re: stop rendering in background

+1
by Jeffrey Harpen
06 Sep 2018, 19:16
Forum: Strategies
Topic: MG survival puzzle.
Replies: 10
Views: 1481

Re: MG survival puzzle.

IMG_20180906_191327.jpg
IMG_20180906_191327.jpg (109.85 KiB) Viewed 1429 times

You're welcome. ;)
by Jeffrey Harpen
03 Sep 2018, 17:47
Forum: Strategies
Topic: ♥ Replay alley ♥
Replies: 177
Views: 22198

Re: ♥ Replay alley ♥

Don't know what happens Probably you have your "SCORE" actions under "IF any resource EXISTS" condition (or something similar). Remember that the resources that are picked up don't count. ;) Only these laying on the ground matter, so when your bot picks up the last one, the cond...

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