Search found 139 matches

by Chunkymonkey
21 Feb 2018, 01:39
Forum: Release candidates
Topic: Alpha 12.1
Replies: 35
Views: 4353

Re: Alpha 12.1

I just updated on Android.

I like the stadium with the audience taking photos. That's cute. :D

I like it.
by Chunkymonkey
03 Feb 2018, 00:47
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

GFX47 wrote:
Chunkymonkey wrote:At full zoom in the AI editor, I can cause a node to bounce around while moving and snapping to grid that results in the node being moved to an extreme distance.


That's actually an old and rather rare bug I skip for now (I don't have a valid solution yet).


Oh ok. :D
by Chunkymonkey
02 Feb 2018, 16:07
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

I reported an issue via email earlier for RC2. Still present in RC3

Android.
Oreo 8.1

At full zoom in the AI editor, I can cause a node to bounce around while moving and snapping to grid that results in the node being moved to an extreme distance.

I'll post a video showing this soon.
by Chunkymonkey
01 Feb 2018, 15:21
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

Actually: if all enemies exist (long range) = true if all enemies at long range = false The second statement is now impossible to do without adding in whole tagging node when you want to check that type of stuff (and thus being forced to save a tag to be free for any advanced action you want to do)...
by Chunkymonkey
01 Feb 2018, 12:18
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

GFX47 wrote:RC2 available, links in the first post!

Thanks
by Chunkymonkey
31 Jan 2018, 13:28
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

Sweet, I'm guessing RC2 will be ready when I wake up tomorrow.
by Chunkymonkey
31 Jan 2018, 05:01
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

mcompany wrote:Oh, hey Chunkymonkey, long time no see


Hi! :D yeah... Life got busy but hopefully I have some time now to get back into things.

Have to redo my AI from scratch. So many new filters now.
by Chunkymonkey
31 Jan 2018, 02:39
Forum: Release candidates
Topic: Alpha 12
Replies: 122
Views: 13264

Re: Alpha 12

Nice update! But I'm going to have to agree with mcompany on points 1 and 2. Panning around the map is awkward using two fingers. I'd rather there be a toggle that I press to such to multi node select. Also the solid Christmas tree colours make things harder to see so I would prefer to have the opti...
by Chunkymonkey
18 Jun 2017, 02:36
Forum: Release candidates
Topic: Alpha 8.5
Replies: 34
Views: 3304

Alpha 8.5

Live on play store now.
by Chunkymonkey
16 Jun 2017, 15:04
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

Hi Kanishka!

Yeah. I thought it was strange. Unless it's in that position to exploit the move while shooting strategy from a long time ago.
by Chunkymonkey
16 Jun 2017, 14:35
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

Hi Pier!
Yup, MG looks very well fed now.
Here's all four next together for you.
_20170616_223400.JPG
_20170616_223400.JPG (95.15 KiB) Viewed 1970 times
by Chunkymonkey
16 Jun 2017, 13:55
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

The bot stats don't appear when the type selector is on the left hand side of the screen.
_20170616_215419.JPG
_20170616_215419.JPG (117.68 KiB) Viewed 1974 times
by Chunkymonkey
16 Jun 2017, 13:25
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

Not sure if this is a bug.

Machine gun assumes a weird position when viewing in fast forward.

Graphics quality: simple.

_20170616_212150.JPG
_20170616_212150.JPG (139.35 KiB) Viewed 1974 times
by Chunkymonkey
16 Jun 2017, 13:21
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

I can confirm both of buzzefall's points.
by Chunkymonkey
16 Jun 2017, 10:05
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

Kanishka wrote:<Bot Class>_______<i>

Yeah something like that.
by Chunkymonkey
16 Jun 2017, 05:41
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

I like the display of the stats when I select a bot. But it takes up a lot of screen real estate. It visually blocks me from selecting the next bot from the battlefield. Even though I can still select bots through the tooltip. Once a beginner gets used to the type of bots I don't think they need to ...
by Chunkymonkey
16 Jun 2017, 00:18
Forum: Release candidates
Topic: Alpha 8.3
Replies: 23
Views: 2459

Re: Alpha 8.3

Quick initial impression is that AI editing is better now. Thank you and well done!
by Chunkymonkey
14 Jun 2017, 13:29
Forum: Release candidates
Topic: Alpha 8.2
Replies: 30
Views: 3086

Re: Alpha 8.2

Bug report.

The icon that shows the option is and not or is appearing in the wrong place.

Screenshot_20170614-212657.png
Screenshot_20170614-212657.png (156.45 KiB) Viewed 1842 times
by Chunkymonkey
14 Jun 2017, 06:18
Forum: Release candidates
Topic: Alpha 8.2
Replies: 30
Views: 3086

Re: Alpha 8.2

Just a small suggestion. Feel free to ignore. The peace symbol for Ally makes sense, but it looks a little weird when I'm setting up something like attacked by ally since attacking is not really a peaceful act. I was thinking perhaps substituting something like this: https://maxcdn.icons8.com/Share/...
by Chunkymonkey
14 Jun 2017, 05:00
Forum: Release candidates
Topic: Alpha 8.2
Replies: 30
Views: 3086

Re: Alpha 8.2

Minor bug

Missing an icon for self.

Image

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