Search found 40 matches

by Bombafat
15 Dec 2017, 11:44
Forum: Devlog
Topic: Random map generation
Replies: 22
Views: 3112

Re: Random map generation

Imo, it still looks like a bunch of seven wonders, split team, and 5v5 clones with no where near as many unique Barred/CoD maps like version 2 I think, even without having these more special and unique maps, the random generator would be a big improvement since you dont know already at the beginnin...
by Bombafat
09 Jun 2017, 15:21
Forum: General Discussions
Topic: Personal archievement and strategy history
Replies: 9
Views: 1188

Re: Personal archievement and strategy history

Congratulation! I would love to have more time to invest again in Gladiabots as I did in the beginning. My current goal is still to have a stable position in the top 20. Btw I still have a tag based aiming. Do all top players avoid this?
by Bombafat
22 May 2017, 15:52
Forum: Strategies
Topic: How to count enemies ?
Replies: 19
Views: 3221

Re: How to count enemies ?

I think it is not needed to teamtag special bots since each side can only have one of them each and this means you can work with "bot class" in the filters for your conditions/actions. This means you can use your teamtags for other stuff. Or do I miss something here?
by Bombafat
10 May 2017, 16:41
Forum: General Discussions
Topic: How did you discover Gladiabots?
Replies: 39
Views: 6495

Re: How did you discover Gladiabots?

My roommate introduced me to this game.
by Bombafat
29 Apr 2017, 11:06
Forum: Questions
Topic: How do I do "none" bot conditional
Replies: 12
Views: 1567

Re: How do I do "none" bot conditional

without trying I think TalonZa has right since "Any" checks for every bot. This means "Invert ( If Any Enemy Exist Tag A)" means for an enemy which has not Tag A this condition will be true.
by Bombafat
29 Apr 2017, 09:54
Forum: General Discussions
Topic: I stopped playing because...
Replies: 7
Views: 1156

Re: I stopped playing because...

My experience was something like: [*] get beaten by snipers and AIs more advanced than what I had access to build (I guess) This is being fixed in the next release. You'll unlock everything just by playing the tutorials. The code for it is already done. It should be out in a week or so, I think. uh...
by Bombafat
28 Apr 2017, 16:06
Forum: Feature Requests
Topic: Small interface tweak
Replies: 4
Views: 571

Re: Small interface tweak

I like the idea. I alwas push the wrong button when I want to go back to AI list.
by Bombafat
27 Apr 2017, 19:35
Forum: General Discussions
Topic: Elo score boom
Replies: 171
Views: 18855

Re: Elo score boom

sad news. I would love to see this game getting more attention!
by Bombafat
27 Apr 2017, 19:34
Forum: General Discussions
Topic: Match Pairing
Replies: 20
Views: 1848

Re: Match Pairing

I also do not think that this is a good idea. I still prefer the idea to give acess to all bots and Nodes by reaching Grand Masters.
by Bombafat
27 Apr 2017, 16:17
Forum: General Discussions
Topic: A Revamped Unoffical Stats Page - now mobile friendly
Replies: 3
Views: 627

Re: A Revamped Unoffical Stats Page - now mobile friendly

very nice! Looks great! I am really looking forward to the implementation of the unavoidable tournaments. Keep up the good work.
by Bombafat
27 Apr 2017, 13:20
Forum: Questions
Topic: [Problem] If Any Ally Not CarryingResource not working as expected
Replies: 13
Views: 951

Re: [Problem] If Any Ally Not CarryingResource not working as expected

I did not implement something like you want to do but my first idea would be by using team tags. If a bot picks up a ressource, than he should team tag your base with the Teamtag A. If he drops the ressource he should untag the tamtag and bots should only pick up resources when the base is not tagge...
by Bombafat
27 Apr 2017, 13:17
Forum: Questions
Topic: [Problem] If Any Ally Not CarryingResource not working as expected
Replies: 13
Views: 951

Re: [Problem] If Any Ally Not CarryingResource not working as expected

-"Ally" does not include "self" -Think about this sentence "If Any Ally Not CarryingResource" in a way like "Is there any ally who is not carrying a resource". This means this node will check every ally and if there is at least one ally who is not carrying a r...
by Bombafat
26 Apr 2017, 09:40
Forum: Off topic
Topic: I reached my goal, now I'm fresh starting with a 20 nodes AI
Replies: 5
Views: 709

Re: I reached my goal, now I'm fresh starting with a 20 nodes AI

Congratulation for reaching the 2k Elo goal! That is a great achievement!
by Bombafat
24 Apr 2017, 09:13
Forum: Strategies
Topic: Set Your Priorities
Replies: 3
Views: 898

Re: Set Your Priorities

I see more and more that it is necessary to specialise the AI on this map if you want to compete in top 20. The middle ball is just too important to run with your generic AI. If I find the time, this will be the next map which I will working on. Why do you teamtag your base? I can not find a reason ...
by Bombafat
23 Apr 2017, 22:57
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 25744

Re: Here is the ultimate AI for beginners

I already learned from this tests it showed me some serious problems with my AI and adjusted it. Now my AI wins Seven wonders and Set your Priorities as well. But I stil losse at Split Team.
by Bombafat
23 Apr 2017, 15:03
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 25744

Re: Here is the ultimate AI for beginners

Here are my results from your Simple AI (modified with the suggested Sniper node) against my AI (137 nodes) and I feel destroyed. :o Both teams were placed symmetrically with my standard setup at each map. Your AI won against mine at ⋅ Seven wonders 4:3 ressources ⋅ Set your Prio...
by Bombafat
22 Apr 2017, 23:28
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 25744

Re: Here is the ultimate AI for beginners

Very intresting! I weil try it tomorrow against my ai on several maps. And I am sure that I can learn from it.
by Bombafat
20 Apr 2017, 22:42
Forum: General Discussions
Topic: Gladiabots in pictures
Replies: 8
Views: 1320

Re: Gladiabots in pictures

Awesome piece of art! :)
by Bombafat
20 Apr 2017, 13:26
Forum: General Discussions
Topic: New Unofficial Statistics page for Gladiabots! http://gladiabots-stats.info.tm
Replies: 51
Views: 5283

Re: New Unofficial Statistics page for Gladiabots!

wow you have much more data than I were aware of. I would love to plot my score against the average opponent score. Or for example, the points needed at a certain time to access top 30, top 20 and top 10 of the leaderboard. How do I check my player ID? For which players you are calculating the avera...
by Bombafat
20 Apr 2017, 13:03
Forum: General Discussions
Topic: New Unofficial Statistics page for Gladiabots! http://gladiabots-stats.info.tm
Replies: 51
Views: 5283

Re: New Unofficial Statistics page for Gladiabots!

Thank you. I did not get the idea to check my total number of games. Since I only lost 35 matches of data, I am fine with it. I just did it as you suggested and shifted my match numbers by 35 and did a starting point at Matchnumber 0 with 1000 Elo and a linear interpolation to my game number 36. I j...

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