Search found 35 matches

by PEW
13 Sep 2018, 13:50
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 23303

Re: Here is the ultimate AI for beginners

Nice example, I learned a lot from it... Here is an updated version of the schematic as it looks in the newer version of the game: https://imgur.com/gallery/oKcF10J Greetings, MrLunk Hey MrLunk, thanks for updating the AI to the new game version, but you made one mistake: the condition in the red/g...
by PEW
12 Jun 2017, 23:08
Forum: Release candidates
Topic: Alpha 8.1
Replies: 59
Views: 3749

Re: Alpha 8.1

I dislike the overall GUI design so much that I won't update it until I'm forced to do so. :/
by PEW
27 Apr 2017, 14:57
Forum: Bug Reports
Topic: AI Editor dragging nodes can't be stopped normally
Replies: 1
Views: 351

AI Editor dragging nodes can't be stopped normally

I'm using an Android device with an inductive pen, so that my device can differentiate between dragging and hovering. Most times it works fine with the editor, but sometimes it's triggered so that it's always dragging one node even though I'm only hovering and I cannot stop it! Clicking, even doing ...
by PEW
27 Apr 2017, 14:10
Forum: Questions
Topic: [Problem] If Any Ally Not CarryingResource not working as expected
Replies: 13
Views: 888

Re: [Problem] If Any Ally Not CarryingResource not working as expected

There a two possible solutions for that. One was mentioned by Bombafat before: If ally is carrying ressource. This is the most simple one, but I personally prefer this one: If ally exists carrying resource. Mosts of my conditional nodes are exist/exists not.
by PEW
27 Apr 2017, 11:50
Forum: General Discussions
Topic: I stopped playing because...
Replies: 7
Views: 1075

Re: I stopped playing because...

Always sad to hear if someone quits the game :/ When you don't keep changing your AI, your win ratio should statistically get to 50% (if you don't count draws). Maybe you are loosing some games in a row, but if you play some hours later against other opponents, you should win more. That's how the El...
by PEW
27 Apr 2017, 11:16
Forum: Feature Requests
Topic: Rethink the limit of special classes
Replies: 57
Views: 4055

Re: Rethink the limit of special classes

Are you serious? Please go to see the data before drawing such a conclusion: http://forum.gladiabots.com/viewtopic.php?t=429&p=4659 http://gfx47.com/games/Gladiabots/Forum/viewtopic.php?f=8&t=17&p=4111&hilit=bot+stats+shield#p4111 Of corse I checked the data before. AS is average in...
by PEW
25 Apr 2017, 23:14
Forum: Feature Requests
Topic: Rethink the limit of special classes
Replies: 57
Views: 4055

Re: Rethink the limit of special classes

With all the parameters given, the assault is perfect in being so average. To make it more competitive, we should not change one parameter to make it more powerful, because it would destroy the nice balance. This game is designed to start with Assaults, built you AI for Assaults, then unlocking new ...
by PEW
25 Apr 2017, 23:05
Forum: Off topic
Topic: I reached my goal, now I'm fresh starting with a 20 nodes AI
Replies: 5
Views: 654

Re: I reached my goal, now I'm fresh starting with a 20 nodes AI

pier4r wrote:Well, interested by the result!

Using few nodes (say, less than 50) to be competitive without specialization looks hard.


Using only minor map specialization (MG and CoD) I made it to 1800 with like ~150 node a month or two ago. I think 1800 with 50 nodes should be possible.
by PEW
25 Apr 2017, 12:42
Forum: Strategies
Topic: Everyone is showing their AIs.... so here is the code that got me to Master League (note NOT Grand Master.)
Replies: 1
Views: 736

Re: Everyone is showing their AIs.... so here is the code that got me to Master League (note NOT Grand Master.)

Thanks for sharing. Here are some main problems: ⋅ If there is no out of range enemy, eventhough you might be attacked at medium or long range, you don't retreat. That's a very big problem. ⋅  I see this often in sub-Grand Master Leagues, that they only catch resources if there i...
by PEW
25 Apr 2017, 12:05
Forum: Off topic
Topic: I reached my goal, now I'm fresh starting with a 20 nodes AI
Replies: 5
Views: 654

I reached my goal, now I'm fresh starting with a 20 nodes AI

I reached my goal to get in the 2000 points club. Now I'll set myself a new goal and do a fresh start with SimpleBot: http://gfx47.com/games/Gladiabots/Forum/viewtopic.php?f=3&t=647 I got tired of map spezifications and setups which I was doing 90% when I was in the top 5. Now I'm just intereste...
by PEW
25 Apr 2017, 11:55
Forum: Feature Requests
Topic: Rethink the limit of special classes
Replies: 57
Views: 4055

Re: Rethink the limit of special classes

I would say, assault accuracy short range: unchanged medium range: unchanged long range: 15% (instead of 10%) That would make it quite different from the mg. Actually the MG and AS are the same on long range at the beginning, but after some time the MG gets a bit more powerful. Giving the AS a bit ...
by PEW
24 Apr 2017, 21:11
Forum: Feature Requests
Topic: Rethink the limit of special classes
Replies: 57
Views: 4055

Re: Rethink the limit of special classes

All specialized bots should not compose more than half of your team I like the current situation with only one specialized bot per class. Your idea would mean only one specialized bot in Kingmaker for example. I dont like that. Also I use recognising bot classes as a way of counting, which could no...
by PEW
24 Apr 2017, 21:02
Forum: Feature Requests
Topic: Elite League
Replies: 3
Views: 483

Re: Elite League

There are not enough players for that, activity would be way to low. Even now activity is from time to time too low imo.

What's the point in resetting the score? I mean the elo system adjustes it very quickly anyways...
by PEW
24 Apr 2017, 15:10
Forum: Strategies
Topic: Set Your Priorities
Replies: 3
Views: 832

Re: Set Your Priorities

Bases need to be Tagged for saving current state of operation. This prevents you tagging the last 2 resources. TagE will here indicate that Tagging is completed. I do the startup team tagging with only one bot (recognized by bot class) that ends this loop with a self bot tag (not team tag), this wa...
by PEW
23 Apr 2017, 23:29
Forum: General Discussions
Topic: Share a Victory Dance for Kill Them All maps
Replies: 17
Views: 2036

Re: Share a Victory Dance for Kill Them All maps

How cool is that? I absolutely love it! :D :lol:
by PEW
23 Apr 2017, 22:35
Forum: Feature Requests
Topic: Request: rotating community maps periodically.
Replies: 3
Views: 534

Re: Request: rotating community maps periodically.

Me too, but I think it would be nice, if the new maps don't necessarily need a map specific startup AI like Split Team or Seven Wonders and especially unlike Mind Game because at some time you spent way more time and energy evolving your map setup AIs and strategies rather than just improving your m...
by PEW
23 Apr 2017, 22:16
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 23303

Re: Here is the ultimate AI for beginners

pier4r wrote:How do those AI fare against those listed here: viewtopic.php?f=7&t=451 ?


I tried against the AIs of Rock n Roll and Atlas on Seven Wonders and Kingmaker on my current setup. Always a very clear and dominant 7:0 win for SimpleBot.
by PEW
23 Apr 2017, 22:12
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 23303

Re: Here is the ultimate AI for beginners

Calling an AI the ultimate is very misleading. In case you, the reader, want to defeat SimpleBot, use the Multi-Tasker Zero Edition. Absolutely minimized node count... You might want to add a Drop Resource in the retreat part. Tested to be working for full assault teams. Well I think it is a very g...
by PEW
23 Apr 2017, 22:03
Forum: Strategies
Topic: Here is the ultimate AI for beginners
Replies: 41
Views: 23303

Re: Here is the ultimate AI for beginners

Here are my results from your Simple AI (modified with the suggested Sniper node) against my AI (137 nodes) and I feel destroyed. :o Both teams were placed symmetrically with my standard setup at each map. (...) Thanks for testing and sharing the result, Bombafat! I did not expect that SimpleBot co...

Go to advanced search