Search found 2 matches

by Pyerre
14 Aug 2018, 21:12
Forum: Feature Requests
Topic: Bot plotting (free movement) concept, not in game
Replies: 46
Views: 4039

Re: Bot plotting (free movement) concept, not in game

I am pretty sure this "free movement feature" would make Gladiabots even more complex. More options lead to more complexity. Complexity is not a sin, and is different from difficulty, it's just more possibilities for players that want more. Casual players may not even notice it's there if...
by Pyerre
13 Aug 2018, 21:24
Forum: Feature Requests
Topic: Bot plotting (free movement) concept, not in game
Replies: 46
Views: 4039

Re: Bot plotting (free movement) concept, not in game

Hey all I came in this forum to ask for some way to tell your bots to move not relatively to another entity ( wich is a real pain in the ), but also absolutely, like just a "Move to the ally side", which can be completed, I think, by just adding portions of the wall as entities we can go t...

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