Search found 15 matches

by BenJV4
10 Oct 2018, 23:50
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Ok fine. Thank you GFX for your reactivity and the great performance improvement.
by BenJV4
10 Oct 2018, 23:37
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

If i try to watch the replay, I get the message that it is a depreciated match.
Is it possible that the match was created before I updated to RC4 creating this behavior?
by BenJV4
10 Oct 2018, 23:34
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Yes I did.
by BenJV4
10 Oct 2018, 23:23
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

The match has vanished... :D
by BenJV4
10 Oct 2018, 22:40
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

1358373
by BenJV4
10 Oct 2018, 20:44
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Nice! Now the launching time is less than 25s!
Thanks!

Last things is the private match stucked in "Waiting for your deployement ".
by BenJV4
10 Oct 2018, 19:43
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

I've sent you my log by email. Surprisingly, I did not noticed the common huge drop in fps today. I did have poor fps yesterday after the install of RC4. It seems that the new release effectively improve the in game speed. Even the AI edition is faster but there is still a significant lag of 1-2 sec...
by BenJV4
10 Oct 2018, 15:10
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Ok, I will do this this evening after work ;-)

Is "AI changes" as to be real changes or just moving something, disconnect and reconnect some node are ok? Just to know as I don't want to make real changes but if it is needed for the test, I will use a duplicate of my main AI...
by BenJV4
10 Oct 2018, 14:56
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Sure but can I kindly ask you to describe me the procedure?

I just start the game and click bug report?
by BenJV4
09 Oct 2018, 23:38
Forum: Release candidates
Topic: Beta 2.2
Replies: 21
Views: 2290

Re: Beta 2.2

Hello GFX, I've just signed up for the beta testing program after seeing the changelog mentioning the speed improvement made for Android in RC4. Note that I use a Galaxy S7. Unfortunatly, I didn't notice any real improvement. The loading screen is slighly displayed sooner, but the loading time, up t...
by BenJV4
24 Sep 2018, 19:57
Forum: Devlog
Topic: AI size limits
Replies: 71
Views: 6738

Re: AI size limits

I voted "No..." Simply because it will limit the possibilities. And the very last goal of this game is to find one totally universal AI, which is an endless goal. It does not fit well with the random map as well because random implies you have to take a lot of possibilities into accounts. ...
by BenJV4
20 Sep 2018, 20:01
Forum: General Discussions
Topic: Monetization principle
Replies: 5
Views: 556

Re: Monetization principle

I agree with you that skins are not mandatory and are pure cosmetic features. That's why a did buy the pack, not the smallest one, but to unlock sandbox mainly. I totally agree as well with the fact that in Gladiabots, this is not how much you pay which make you better, and that a big part making it...
by BenJV4
19 Sep 2018, 23:30
Forum: General Discussions
Topic: Monetization principle
Replies: 5
Views: 556

Re: Monetization principle

+1000 With all the respect I have to GFX for this awesome game, I'm a bit disappointed since the last Update. Before it, I was able to play the campain up to the chapter 10, which I completed entirely. Now I have to "pay" 2000 points for each 5 additional chapters from chapter 5. I can't p...
by BenJV4
02 Aug 2018, 18:01
Forum: Feature Requests
Topic: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?
Replies: 15
Views: 815

Re: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?

Hello. I will try to make a summary first. Now I'm not on the computer so I will edit the first post later. But To resume : the goal is to get rid of the possible confusion almost everybody can have when selecting in one Targets filter 2 or more option with the "not" button ticked. I did c...
by BenJV4
02 Aug 2018, 06:12
Forum: Feature Requests
Topic: [Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?
Replies: 15
Views: 815

[Target Filters Selector] "issue" or confusion with NOT logical operator - The solution?

Hello world :D , I open a new topic for an already described "issue" 1 year ago here (https://forum.gladiabots.com/viewtopic.php?f=6&t=642&hilit=Logic) but I will take a new approach on the description and the resolution of the "issue" that is why a did open a new topic. ...

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